Search found 89 matches

by ZenX2
Fri Jan 14, 2011 11:22 pm
Forum: nLÖVE
Topic: nlove (LOVE2D) for Dingoo & Caanoo Handheld
Replies: 92
Views: 48784

Re: nlove (LÖVE 0.7.0) beta for Caanoo Handheld

I got my Caanoo!
How do I register it? I can't figure it out.
I got the client thingy from the website, but I still can't find any registration instructions.
Wait, it's showing up as a disk drive.
by ZenX2
Fri Jan 14, 2011 1:09 am
Forum: nLÖVE
Topic: nlove (LOVE2D) for Dingoo & Caanoo Handheld
Replies: 92
Views: 48784

Re: nlove (LÖVE 0.7.0) beta for Caanoo Handheld

I don't think there is. But you should avoid anything that uses opengl. Unfortunately love.translate and love.rotate do not work either. Heck, even love.graphics.setColor doesn't work always. You can get the best performance when you only use "primitives" like love.rectangle, love.circle etc. Other...
by ZenX2
Thu Jan 13, 2011 7:05 am
Forum: Libraries and Tools
Topic: Grid Engine
Replies: 58
Views: 10419

Re: Grid Engine

http://i51.tinypic.com/16id18m.png A little GUI mod I whipped up. (The pic isn't the completed library) It comes with: -A base for gui stuff (GUI.Box) -Buttons -Labels -Frames A frame has a bar at the top that lets you drag it around, and and optional title/close button. This is just the basics, it...
by ZenX2
Thu Jan 13, 2011 1:36 am
Forum: nLÖVE
Topic: nlove (LOVE2D) for Dingoo & Caanoo Handheld
Replies: 92
Views: 48784

Re: nlove (LÖVE 0.7.0) beta for Caanoo Handheld

I'm finally getting a Caanoo, and I've been working on making my engine compatible for the past couple days.
Is there an actual list of the unsupported functions? I want to be prepared.
by ZenX2
Wed Jan 12, 2011 1:50 am
Forum: Games and Creations
Topic: Unrequited
Replies: 12
Views: 3152

Re: Unrequited

That game is awesome, I was fearing for my life when she started moving really fast :P
by ZenX2
Fri Jan 07, 2011 6:40 am
Forum: Libraries and Tools
Topic: Grid Engine
Replies: 58
Views: 10419

Re: Grid Engine

It's been nearly a month since I posted an update of my progress here, so guess what? I started and finished combat! Combat is entirely handled through the menu in a pseudo-pokemon/final fantasy/kingdom of loathing sort of way. You can attack, use a special attack, use an item, or run from the fight...
by ZenX2
Wed Jan 05, 2011 8:03 am
Forum: General
Topic: LÖVE 0.7.0 Game Slave released
Replies: 53
Views: 37665

Re: LÖVE 0.7.0 Game Slave released

Ah, I see. I'll try that attached thingy.
EDIT: Replacing the dll didn't work...
Fixed it, I gave my account full permissions.
by ZenX2
Sat Jan 01, 2011 11:08 pm
Forum: General
Topic: LÖVE 0.7.0 Game Slave released
Replies: 53
Views: 37665

Re: LÖVE 0.7.0 Game Slave released

Is there 64 bit windows version? I have the 32, it works fine but crashes when it should show the error screen.
by ZenX2
Fri Dec 17, 2010 6:23 am
Forum: Games and Creations
Topic: A game about growing plants (beta 6 released!)
Replies: 136
Views: 22402

Re: A game about growing plants

You sir...


are epic. :monocle:
by ZenX2
Fri Dec 17, 2010 6:21 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1640
Views: 328745

Re: What's everyone working on? (tigsource inspired)

I'm now working on cleaning up and classifying (*insert classy laugh here*) some 3d thing I someone posted.