Search found 15 matches

by help computer
Fri Sep 23, 2011 10:20 pm
Forum: Games and Creations
Topic: Roid Rage
Replies: 21
Views: 7715

Re: Roid Rage

I'm using a total of 20 particle system in my game, as well as Box2D physics. The game never exceeds 10% CPU usage on my computer even if all systems are firing at once, and there are several collisions. Nor does the game ever swoop below 60FPS(which is the fps limit). My artist, who is running at ...
by help computer
Fri Sep 23, 2011 6:23 pm
Forum: Games and Creations
Topic: Roid Rage
Replies: 21
Views: 7715

Re: Roid Rage

I've updated the game and first post with all the suggestions so far, thanks for all the feedback guys.

V-sync I've disabled by default for now, but can be re-enabled easily in conf.lua.
by help computer
Fri Sep 23, 2011 11:51 am
Forum: Games and Creations
Topic: Roid Rage
Replies: 21
Views: 7715

Re: Roid Rage

Yep - Changing line 15 of explosion.lua to : self.ps = lg.newParticleSystem(IMG, size * 100) makes the game play much better on my machine - The framerate stays around 30fps when explosions are rendered on screen - (not optimal - but certainly playable - it is basically double the framerate I had b...
by help computer
Thu Sep 22, 2011 1:43 pm
Forum: Games and Creations
Topic: Roid Rage
Replies: 21
Views: 7715

Re: Roid Rage

Haha, I love the character input menu. I stole it from some old game, I just can't remember which one. I guess that's called inspiration! nice game ! cant beat the top score on it though There's some luck involved, especially if you just got hit by two gold asteroids flying at full speed. Very cool...
by help computer
Wed Sep 21, 2011 9:55 pm
Forum: Games and Creations
Topic: Roid Rage
Replies: 21
Views: 7715

Roid Rage

Hi everyone! I've been learning Lua for the last two weeks or so, and LOVE for the past week, which has made it even easier. Anyway this is my first game called "Roid Rage", it's about asteroids, not power lifting. :crazy: It's a simple shooter where you destroy oncoming asteroids of various flavour...