Search found 1333 matches

by jjmafiae
Fri Jun 19, 2015 1:48 am
Forum: General
Topic: Cloud Wrrior, Hostile Takeover & Shapes of Doom 3
Replies: 8
Views: 1156

Re: Cloud Wrrior, Hostile Takeover & Shapes of Doom 3

When you say release do you mean a commercial release? If so idk if you have a website and all that but if not you should make one. With at least a page for each game. Also need to make an internet presence. Correct me if I am wrong, but isn't gamejolt for none-commercial (at least in the sense tha...
by jjmafiae
Sat Jun 13, 2015 4:51 pm
Forum: General
Topic: http://love2d.org/builds is broken :/
Replies: 3
Views: 656

Re: http://love2d.org/builds is broken :/

Thanks for linking, I'll have to compile the source code myself then.
by jjmafiae
Sat Jun 13, 2015 5:56 am
Forum: General
Topic: http://love2d.org/builds is broken :/
Replies: 3
Views: 656

http://love2d.org/builds is broken :/

as the title suggests http://nightly.projecthawkthorne.com seems to be completely broken
by jjmafiae
Thu Jun 11, 2015 7:58 pm
Forum: General
Topic: A few suggestions for Löve 0.10.0
Replies: 11
Views: 1978

Re: A few suggestions for Löve 0.10.0

Nixola wrote:About 3), you can already [wiki]love.filesystem.mount[/wiki] zip files.
yes but I need extraction, mounting only allows reading and that isn't what I need. Since the OS can't launch .exe files with .dlls properly in Zip files (trust me I have tried)
by jjmafiae
Thu Jun 11, 2015 7:36 pm
Forum: General
Topic: A few suggestions for Löve 0.10.0
Replies: 11
Views: 1978

A few suggestions for Löve 0.10.0

So far it sounds like Löve 0.10.0 is gonna be great (https://love2d.org/wiki/0.10.0) and thankful that Slime (and everyone else who contributed in some way) are putting alot of effort into it however there a few things I'd like added in if possible: 1. Microphone support (this would be great for mul...
by jjmafiae
Thu Jun 11, 2015 4:43 pm
Forum: Ports
Topic: Nintendo?
Replies: 24
Views: 11694

Re: Nintendo?

Well, Microsoft has yet to give us any details on exactly how it will work. You might still need an ID@Xbox account, who knows. Also, LöveFTW targets 8.1, not 10 (although I think the porting process will probably be quite easy). You can be sure I will do what I can to get Löve onto the XBone! 95% ...
by jjmafiae
Thu Jun 11, 2015 3:10 pm
Forum: General
Topic: Update to LuaJIT 2.0.4?
Replies: 9
Views: 2020

Re: Update to LuaJIT 2.0.4?

Indeed, you can replace the version of LuaJIT normally used by LÖVE with your own right now if you want – on all operating systems. What the hell, last time I tried switching .dlls up it resulted in crashes. It shouldn't if you do it right.... luajit was intended to be a drop-in replacement so that...
by jjmafiae
Thu Jun 11, 2015 8:08 am
Forum: General
Topic: GOG & GOG Galaxy open to commercial indie games
Replies: 2
Views: 636

GOG & GOG Galaxy open to commercial indie games

GOG (Aka Good Old Games) recently launched their new platform called "Galaxy" and this platform is open to commercial indie games: https://www.gog.com/indie
by jjmafiae
Fri Jun 05, 2015 3:50 pm
Forum: General
Topic: LOVE2D book
Replies: 10
Views: 2540

Re: LOVE2D book

there is a physical book for Löve but if I remember correctly it's for 0.8.0, so it's already a bit dated.
by jjmafiae
Fri May 15, 2015 8:07 pm
Forum: General
Topic: questions about 1.0.0 (not 0.10.0)
Replies: 25
Views: 3247

Re: questions about 1.0.0 (not 0.10.0)

Well, no, it can't be faster, but then anything using the same codebase can't be faster than itself. I'm not sure of the exact impact of this, but I know javascript engines are really fast these days, especially when it comes to asm.js, if someone does really care about a web port, this would be a ...