Search found 35 matches
- Sat Nov 10, 2012 1:07 am
- Forum: General
- Topic: Using SciTE with LÖVE
- Replies: 48
- Views: 49928
Re: Using SciTE with LÖVE
I realize it's been a long time since this thread has been active, but I've only been using Love a few months, and I like the fact that sciTE will run my love projects. But there is an annoying little thing and that is I always have to switch to the main.lua tab before running my program. Does anyon...
- Thu Nov 01, 2012 10:45 pm
- Forum: Libraries and Tools
- Topic: Advanced Tiled Loader - No longer maintained
- Replies: 260
- Views: 177628
Re: Advanced Tiled Loader - Updated to 0.12.0!
I've noticed it will draw flipped tiles, however is there a way I can tell if a tile in the tile layer has been flipped?
This kind of functionality is important to me in my current game. Thanks!
This kind of functionality is important to me in my current game. Thanks!
- Tue Oct 16, 2012 5:06 pm
- Forum: Games and Creations
- Topic: Start of a Sonic-the-Hedgehog STYLED game
- Replies: 4
- Views: 2675
Start of a Sonic-the-Hedgehog STYLED game
I capped styled in the title because I'm not making a fan game or clone. I am however trying to slopes and what not, and have got slope collision working I just decided to post a video of my progress -- note that the little error of sticking all the way to the ground has actually been fixed, but sin...
- Tue Oct 16, 2012 4:43 pm
- Forum: Libraries and Tools
- Topic: Advanced Tiled Loader - No longer maintained
- Replies: 260
- Views: 177628
Re: Advanced Tiled Loader - Updated to 0.11.2!
Still asking for a way to skin maps. I also had a thought about it, what if you saved multiple tilesets in your tiled map, and then the ATL would simply allow you to assign different tilesets to each layer. I don't think it would be hard, you would just be pointing it to another tileset in the curre...
- Tue Oct 02, 2012 7:06 pm
- Forum: Libraries and Tools
- Topic: Advanced Tiled Loader - No longer maintained
- Replies: 260
- Views: 177628
Re: Advanced Tiled Loader - Updated to 0.11.0!
Thanks for making this available. Forgive me if I missed it somewhere in the thread but I have a few questions here. Can you achieve a parallax effect with multiple layers with the loader, or is that something you have to do manually (either by creating separate maps for the parallaxing, or manipula...