Is this the correct way to initial RS when I develop in 1920 x 1080 while allowing the user to resize to whatever they want? res.conf({game_width = 1920, game_height = 1080, scale_mode = 1}) res.setMode(1920, 1080, {resizable=true}) The demo is 800 x 600 so just checking I got this bit right. Thanks.
So this one confused me and perhaps still does. This code works as expected: res.conf({game_width = 1920, game_height = 1080, scale_mode = 1}) res.setMode(1920, 1080, {resizable=false}) But when I set resizable to TRUE like this: res.conf({game_width = 1920, game_height = 1080, scale_mode = 1}) res....
You can print the whole text to screen then draw a black box over the top so it obscures the text. You can then shrink the black box on a loop so that each character is revealed one at a time and has the same effect.
Love v12.0 has https which I really want to get into and experiment with. This page: https://love2d.org/wiki/lua-https has this text: Compile From Source While lua-https will be bundled in LÖVE 12.0 by default, it's possible to compile the module from source and use it on earlier version of LÖVE. Gr...