Search found 115 matches

by Moe
Mon Jun 25, 2012 6:19 pm
Forum: LÖVE-Android
Topic: love-java-android/love-native-android: project information
Replies: 72
Views: 107715

Re: love-android: project information

small update on the old love-java-android : (which does have sensor api) new apk is up since yesterday, hopefully fixing the thread-related crashes with onmouse../onkey... and some phone-specific event code. I am sure hagish and I will have another love-native-android hacking day soon. Since you li...
by Moe
Mon Jun 25, 2012 6:16 pm
Forum: LÖVE-Android
Topic: Mark old threads?
Replies: 7
Views: 12225

Re: Mark old threads?

T-Bone wrote:There is an apk in some thread, but I don't remember where :P
That's on purpose so that people read the documentation aka relevant threads. :P
by Moe
Sun Jun 24, 2012 1:24 pm
Forum: LÖVE-Android
Topic: Shoot hookers tweaked for android
Replies: 6
Views: 8984

Re: Shoot hookers tweaked for android

Moe: is there a good way to check if it runs on a phone or computer? Currently, my game checks if the resolution is 800x600, which feels like a dirty solution. :P I always did something like this: http://stackoverflow.com/questions/295052/how-can-i-determine-the-os-of-the-system-from-within-a-lua-s...
by Moe
Sun Jun 24, 2012 12:14 pm
Forum: LÖVE-Android
Topic: SOME THINGS
Replies: 7
Views: 7458

Re: SOME THINGS

rokit boy wrote:What about the glyphs that show up when in portrait view?
Do you have a love file that I can use to check this? What make things much easier...
by Moe
Sun Jun 24, 2012 12:12 pm
Forum: LÖVE-Android
Topic: Shoot hookers tweaked for android
Replies: 6
Views: 8984

Re: Shoot hookers tweaked for android

Looks nice, but it does not work on my device, it says that I should run the love file on an Android device. How do you do the Android check? Did you test it with the latest native-port release I did about 2 weeks ago?
by Moe
Sun Jun 24, 2012 12:05 pm
Forum: LÖVE-Android
Topic: Mark old threads?
Replies: 7
Views: 12225

Re: Mark old threads?

Yes, I think that would be useful. With some posts I am not sure if they are spam so far - general answer and it is the user's first post.
by Moe
Sun Jun 24, 2012 12:03 pm
Forum: LÖVE-Android
Topic: How to program for Android
Replies: 17
Views: 16993

Re: How to program for Android

Did the update to 0.8.0 ever happen or should I still be coding in 0.7.2 if I'm looking to deploy to android? I had started some things on my machine, but we decided to continue on 0.7.2. We will switch to the current version when 0.7.2 is done. Future ports will be faster, we learn a lot during th...
by Moe
Sun Jun 24, 2012 11:58 am
Forum: LÖVE-Android
Topic: SOME THINGS
Replies: 7
Views: 7458

Re: SOME THINGS

Filesystem Not sure if there is any way of using the LOVE filesystem or the lua built in filesystem but I saw a thread saying it's not working. Font Couple of issues: I know that this will be hard, but ttf fonts would be great. When using image fonts, on portrait view, glyphs show up (1 or 2 px) I ...
by Moe
Fri Jun 15, 2012 4:44 pm
Forum: LÖVE-Android
Topic: Guide: Building love-native-android
Replies: 44
Views: 45982

Re: Guide: Building love-native-android

Wow! It works on my One S now! Great stuff! Too bad you compiled it without forcing the orientation to landscape, now I have to go into the settings to activate auto-rotate every time I want to play my game :P But I guess I can compile a version for myself :neko: Or turn your mobile and the screen ...
by Moe
Thu Jun 14, 2012 6:22 pm
Forum: LÖVE-Android
Topic: Guide: Building love-native-android
Replies: 44
Views: 45982

Re: Guide: Building love-native-android

Wow! It works on my One S now! Great stuff! Too bad you compiled it without forcing the orientation to landscape, now I have to go into the settings to activate auto-rotate every time I want to play my game :P But I guess I can compile a version for myself :neko: Or turn your mobile and the screen ...