Search found 472 matches

by milon
Thu Dec 21, 2023 6:38 pm
Forum: General
Topic: My Very First Love2d Program
Replies: 2
Views: 1298

Re: My Very First Love2d Program

Pretty good for a first go at it! Quick tip - the first 4 lines in love.update(dt) can be changed to one line: if love.keyboard.isDown("escape") then love.event.quit() end You don't necessarily need to store the result of love.keyboard.isDown("escape") in a variable, and you don'...
by milon
Tue Dec 19, 2023 6:45 pm
Forum: General
Topic: Error message when opening game in Love.exe
Replies: 6
Views: 12107

Re: Error message when opening game in Love.exe

... I received the file as '' Your.Music.Puzzle.rar ''. As per your instruction, i renamed the compressed file to '' Your.Music.Puzzle.zip '' ... You can't just change a file extension and expect it to work. You have to extract the entire thing and then re-compress as a .zip file. Also, there's som...
by milon
Tue Dec 19, 2023 6:37 pm
Forum: Support and Development
Topic: permission denied error
Replies: 2
Views: 10187

Re: permission denied error

Sounds like you're on Mac - I can't help with that, sorry. But maybe try reinstalling Love?
by milon
Tue Dec 19, 2023 6:34 pm
Forum: Support and Development
Topic: [REQUESTING HELP] Optimization issues
Replies: 5
Views: 15126

Re: [REQUESTING HELP] Optimization issues

I like ivan's profiler, myself. It's a love script that measures time spent in various parts of the code. Check it out!
by milon
Mon Dec 18, 2023 8:37 pm
Forum: Games and Creations
Topic: In the Heavens - Demo 0.1.12
Replies: 54
Views: 813272

Re: In the Heavens - Demo 0.1.9

I was recently kind of mulling over including full flight in a platformer of my own someday, but worried that flight, if not handled properly, could leave the player simply "skipping" most of the game. However, if someone else has already made an engaging game featuring a flying character...
by milon
Fri Dec 08, 2023 6:47 pm
Forum: Support and Development
Topic: How to make Portable Version?
Replies: 2
Views: 10746

Re: How to make Portable Version?

In the case of a fused game, you can use love.filesystem.getSourceBaseDirectory . Get the path, mount it, and access a subfolder or zip file you've probably called "saves". I believe the next major release of Love will let you mount the whole filesystem, so you could mount that path for no...
by milon
Thu Dec 07, 2023 5:39 pm
Forum: General
Topic: Collision Bug
Replies: 3
Views: 11903

Re: Collision Bug

Great! Also please consider using [ code ] tags in the future so we can help you easier. ;) Here is my code (knife.lua): Knife = {img = love.graphics.newImage("map/knife_textures/knife_texture1.png")} Knife.__index = Knife Knife.width = 16 Knife.height = 16 ActiveKnifes = {} require("...
by milon
Thu Dec 07, 2023 5:19 pm
Forum: Libraries and Tools
Topic: Textured Raycaster [Multiple Levels! Door Covers! Jumping!]
Replies: 71
Views: 98644

Re: Textured Raycaster [Multiple Levels! Door Covers! Jumping!]

Gotcha. And it's cool that you posted an update for others. I don't own any Apple products, so I didn't really pay attention to the iOS bit - and I had no idea this would be easier to get working on iOS than Groverburger's. My bad! :3
by milon
Tue Dec 05, 2023 5:49 pm
Forum: Support and Development
Topic: Love 2D 11.4 crashes after exactly 2234 frames
Replies: 6
Views: 11325

Re: Love 2D 11.4 crashes after exactly 2234 frames

No crashes here either. Love 11.5 on Linux Mint. I let it go 4k+ frames without issue.
by milon
Mon Dec 04, 2023 8:26 pm
Forum: Games and Creations
Topic: Untitled RPG Project
Replies: 33
Views: 38971

Re: Untitled RPG Project

Thanks for the update! Sorry things have been crappy health-wise, but I'm awed and impressed with your persistence and the ways you've worked around everything! I've loved watching the development so far. Keep up the awesome! :D