Search found 930 matches

by Karai17
Wed Dec 18, 2019 5:05 pm
Forum: Libraries and Tools
Topic: Advanced Tiled Loader - No longer maintained
Replies: 260
Views: 177622

Re: Advanced Tiled Loader - No longer maintained

To what end? STI works just fine and is much, much lighter fundamentally.
by Karai17
Sat Jun 22, 2019 5:38 pm
Forum: Support and Development
Topic: Having problems with an AABB Collision Function
Replies: 3
Views: 6756

Re: Having problems with an AABB Collision Function

function love.update(dt) if not CheckCollision(player.x, player.y, player.w, player.h, blockx, blocky, blockw, blockh) then if love.keyboard.isDown("a", "left") then textx = textx + player.spd * dt blockx = blockx + player.spd * dt end if love.keyboard.isDown("d", &quo...
by Karai17
Sat Jun 22, 2019 5:26 pm
Forum: General
Topic: Bump.lua - collision not working
Replies: 9
Views: 12214

Re: Bump.lua - collision not working

Have you looked at the tutorial that is in the github repo?

https://github.com/karai17/Simple-Tiled ... -to-sti.md
by Karai17
Sat Jun 15, 2019 9:12 am
Forum: Support and Development
Topic: [SOLVED] enet cannot create any server
Replies: 14
Views: 13592

Re: enet cannot create any server

might just be a unix thing.
by Karai17
Sat Jun 15, 2019 8:06 am
Forum: Support and Development
Topic: [SOLVED] enet cannot create any server
Replies: 14
Views: 13592

Re: enet cannot create any server

I have never in my life been unable to connect to a server i bound to 127.0.0.1 or localhost.
by Karai17
Thu Jun 13, 2019 7:05 pm
Forum: Libraries and Tools
Topic: Encompass + LÖVE: Statically typed ECS development
Replies: 5
Views: 7956

Re: Encompass + LÖVE: Statically typed ECS development

My games are non trivial and usually land under 10 systems, so perhaps your definition of what constitutes a system is different. I'm not trying to downplay your work, I'm just trying to understand the benefit. It seems to me that while you are moving towards functional programming, you may be holdi...
by Karai17
Thu Jun 13, 2019 6:34 pm
Forum: Libraries and Tools
Topic: Encompass + LÖVE: Statically typed ECS development
Replies: 5
Views: 7956

Re: Encompass + LÖVE: Statically typed ECS development

80 systems seems a bit contrived. Also cross talk between systems is generally discouraged. If there is shared code between systems then that code probably shouldn't be in a system, but in a library or utility file. Systems are meant to independently process data and do little else.
by Karai17
Thu Jun 13, 2019 1:46 pm
Forum: Libraries and Tools
Topic: Encompass + LÖVE: Statically typed ECS development
Replies: 5
Views: 7956

Re: Encompass + LÖVE: Statically typed ECS development

Haxe is also a pretty good option for writing games in LOVE, that's what I use and it does the trick. I'm not exactly sure what the benefit of automatic system ordering provides. Generally speaking, you don't need to dynamically add or remove systems in your agme, just entities, so you'd likely just...
by Karai17
Thu Jun 13, 2019 1:39 pm
Forum: Support and Development
Topic: [SOLVED] enet cannot create any server
Replies: 14
Views: 13592

Re: enet cannot create any server

You're misunderstanding. The server does not care what the ip address is, only clients trying to connect care. the system hosting a server will always be localhost, thus you shoudl put localhost or 127.0.0.1 as the ip address, and then from the system trying to connect to the server, you'd use your ...