Search found 80 matches
- Tue Jul 20, 2010 8:05 am
- Forum: Support and Development
- Topic: Cannot Run LOVE Games via LÖVE 0.6.2
- Replies: 32
- Views: 12792
Re: Cannot Run LOVE Games via LÖVE 0.6.2
Woah, guys, I totally forgot about this thread. I'll try the "love ." thing when I boot into Linux.
- Sun Jul 18, 2010 8:21 am
- Forum: Support and Development
- Topic: Cannot Run LOVE Games via LÖVE 0.6.2
- Replies: 32
- Views: 12792
Re: Cannot Run LOVE Games via LÖVE 0.6.2
I ran LÖVE from the command-line. Here is the folder structure of a LÖVE game which I have tried, but failed, to run: [aaron@marsh-desktop GobberAssault]$ ls conf.lua images.lua items.lua main.lua oddball player.lua scenery.lua slkscr.ttf gobbergroove.mp3 interface.lua __MACOSX monsters.lua oryx rea...
- Sun Jul 18, 2010 7:19 am
- Forum: Support and Development
- Topic: Cannot Run LOVE Games via LÖVE 0.6.2
- Replies: 32
- Views: 12792
Cannot Run LOVE Games via LÖVE 0.6.2
Hello all. :) I am running LÖVE 0.6.2 (I've tried both installing it from source and from AUR) on Arch Linux, and I cannot run any LÖVE games. :( I have checked the contents of the .love files and made sure that the main.lua file was at the topmost directory, and even tried unzipping the files into ...
- Mon Jul 12, 2010 11:13 pm
- Forum: A Whiff of Steam
- Topic: Official "A Whiff of Steam", the LövelyRPG project topic
- Replies: 203
- Views: 301653
Re: Official "A Whiff of Steam", the LövelyRPG project topic
So, do you guys need a writer or anything? I'm not a professional per se, but I do believe that I have some good skill with the stronger-than-the-sword writing utensil. Whatever you call it. :) I think my email info is enabled to other users; and if not, email me at partymetroid@gmail.com or use my ...
- Fri May 07, 2010 9:01 pm
- Forum: Support and Development
- Topic: Lovely Mario project needs contributors
- Replies: 18
- Views: 7788
Re: Lovely Mario project needs contributors
I don't know if I like going that far off of the original concept and even genre of what I had going. I wasn't hoping for a full fledged RPG, but more of a new Super Mario, with plenty of interesting twists, and a little more depth in the story line to make it a great game. I would like to deviate ...
- Fri May 07, 2010 4:44 am
- Forum: Support and Development
- Topic: Lovely Mario project needs contributors
- Replies: 18
- Views: 7788
Re: Lovely Mario project needs contributors
You can count me in for whatever you need... programming wise that is :ultrahappy: lemme know what I can do and I'll be sure to... err... do it? hmmm... well lucky code is my forte NOT grammer I'm sure Deecodeuh would LÖVE for you to help... if he would come online. :x Well, since we have a potenti...
- Thu May 06, 2010 1:56 am
- Forum: Support and Development
- Topic: Building LOVE on Windows
- Replies: 5
- Views: 3445
Re: Building LOVE on Windows
Apparently LOVE has a download for the dependencies in their download section.
- Wed May 05, 2010 11:26 pm
- Forum: Support and Development
- Topic: Building LOVE on Windows
- Replies: 5
- Views: 3445
Re: Building LOVE on Windows
Which files are missing? Post the output or just the library names, and we'll help you find them.
- Fri Apr 30, 2010 5:35 am
- Forum: Support and Development
- Topic: Lovely Mario project needs contributors
- Replies: 18
- Views: 7788
Re: Lovely Mario project needs contributors
Does the ship blow up when it launches?? :P If we did that, it wouldn't just be aliens walking around that you jump on their heads. The protagonist would probably need a weapon or something. The ship doesn't blow up when it launches. The aliens just abduct everybody within the radius from the launc...
- Fri Apr 30, 2010 3:43 am
- Forum: Support and Development
- Topic: FLAC Errors during compilation under Ubuntu 10.04 LTS
- Replies: 3
- Views: 1942
Re: FLAC Errors during compilation under Ubuntu 10.04 LTS
I figured out the solution... just comment out the lines in src/modules/sound/lullaby/FLACDecoder.cpp that cause the error... ... which seem to be: lines 32 through 48 lines 65 through 68 Commenting out those lines let the program compile for me, anyway. Your mileage may vary. I recommend fixing the...