Search found 472 matches

by milon
Tue Oct 11, 2022 9:05 pm
Forum: Support and Development
Topic: [Solved] Help Scaling (mouse origin)
Replies: 5
Views: 1432

Re: Help Scaling (mouse origin)

SelfDotX wrote: Tue Oct 11, 2022 7:35 pm I'm trying to zoom in/out on a set of points - A Good Example, without using any graphics.* functions...
What do you mean without any graphics.* functions? Without love.graphics.* you can't output anything to the screen. Unless you mean something else?
by milon
Mon Oct 03, 2022 5:55 pm
Forum: Libraries and Tools
Topic: Hot Particles - particle editor
Replies: 70
Views: 138230

Re: Hot Particles - particle editor

I'm on the latest Linux Mint, and the "universal" (love) version works just fine for me.
by milon
Tue Sep 27, 2022 4:36 pm
Forum: Support and Development
Topic: Lag spikes in Fedora 36 KDE
Replies: 19
Views: 5750

Re: Lag spikes in Fedora 36 KDE

Thanks! I still couldn't find a proper way to change font size during loop ... In Love, you can't change font size the way you do in a word processor. Font size is a part of every font Love uses and must be defined when creating the font (or else size 12pt is assumed). If you want to "change t...
by milon
Mon Sep 26, 2022 5:31 pm
Forum: Support and Development
Topic: Procedural Terrain Generation from Tables
Replies: 17
Views: 5292

Re: Procedural Terrain Generation from Tables

Here's an old/barebones/crappy example that you can look at too:
viewtopic.php?f=14&t=84984

I haven't touched the code in ages, but it's a more complex procedural (overworld) terrain generator than a basic space/wall generator.
by milon
Mon Sep 26, 2022 5:28 pm
Forum: Games and Creations
Topic: Unexpected BUG in my first game
Replies: 19
Views: 7200

Re: Unexpected BUG in my first game

LOL, yup! My bad then. I was wondering how a missing font didn't crash things. :crazy:
by milon
Mon Sep 26, 2022 5:12 pm
Forum: Games and Creations
Topic: Unexpected BUG in my first game
Replies: 19
Views: 7200

Re: Unexpected BUG in my first game

Hi milon, Thanks so much for your reply. I am so happy that you would like to try this game. You said that there is an error: "no text on the screen (aside from the tutorial screens)", could you please do a screen for me please? Here's a few screenshots. Again, I'm a Linux user so I conve...
by milon
Fri Sep 23, 2022 8:07 pm
Forum: Games and Creations
Topic: Unexpected BUG in my first game
Replies: 19
Views: 7200

Re: Unexpected BUG in my first game

Hey, could you attach a .love file so Linux users (such as me) could run the game? Linux user here. You can just open the .exe in Archive Manager (or similar) and you'll see the contents of the fused .love (aka fused .zip) file. ;) EDIT: I didn't understand the symbols etc in the tutorial. I'll pro...
by milon
Fri Sep 23, 2022 8:04 pm
Forum: Games and Creations
Topic: Conway´s game of life [Added UI]
Replies: 7
Views: 3251

Re: Conway´s game of life

GVovkiv wrote: Sat Sep 17, 2022 3:26 pm i don't know what i just expirienced, but...
good job
What it says on the tin: Conway's Game of Life! :P
It's a well-known (depending on the audience) simulation "game". You can read more about it here: https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life
by milon
Wed Sep 21, 2022 5:05 pm
Forum: General
Topic: What can cause love2d not to draw
Replies: 18
Views: 5856

Re: What can cause love2d not to draw

ddabrahim wrote: Tue Sep 20, 2022 9:30 pm ... the game did run, did not crash but collision and controls did not work for example and it was caused by a delay with the execution of love.load.
Wait, I thought love.load was a blocking function. How could the other love callback functions fire before love.load exited? :shock:
by milon
Wed Sep 21, 2022 4:37 pm
Forum: General
Topic: A way to do simple shadows
Replies: 25
Views: 9850

Re: A way to do simple shadows

I love how stuff in front of the light source gets silhouetted. Amazing!

EDIT: Just for funsies, here's a modified version where the light source follows the mouse instead.