Search found 100 matches
- Thu Mar 22, 2012 12:50 am
- Forum: Libraries and Tools
- Topic: Physics with Pinkie Pie!!
- Replies: 16
- Views: 7664
Re: Physics with Pinkie Pie!!
There are bronies everywhere. As far as the project, It's nice. Would be nicer if you could hold d or a and the pony would keep moving not just take one step. And the gravity is a little slow in my opinion. The sprites are nice though, did you make them yourself? A guy named Dragonshy on the MLP fo...
- Wed Mar 21, 2012 11:46 pm
- Forum: Libraries and Tools
- Topic: Physics with Pinkie Pie!!
- Replies: 16
- Views: 7664
Physics with Pinkie Pie!!
With my latest coding project, I have decided to combine two things I like: My Little Pony and Love coding. It's a pretty known fact that Pinkie Pie is the most random pony ever. So with her personality, I thought I would do some 'common cartoon physics' examples using Pinkie Pie. Right now, all I h...
- Wed Mar 21, 2012 11:02 pm
- Forum: Support and Development
- Topic: check for alt/tab
- Replies: 9
- Views: 2581
Re: check for alt/tab
You should really supply a .love.
Solution: how bout using 'escape' or something instead?
Solution: how bout using 'escape' or something instead?
- Wed Mar 14, 2012 11:48 pm
- Forum: General
- Topic: Any musicians on here?
- Replies: 19
- Views: 7293
Re: Any musicians on here?
I'm a jazz musician. I play bass and guitar. I compose jazz fusion, acid jazz, world, and jam. I played in a band a while back, lost most of the recordings, but there are still some CD's floating around town I guess, a couple friends and such. Been trying to start a new trio project, and I've been ...
- Wed Mar 14, 2012 10:40 pm
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1006568
Re: Avatars: OBEY!
KINDA LATE REPLYTechnoCat wrote:Everyone knows Fluttershy is the coolest. http://www.youtube.com/watch?feature=pl ... ayo#t=560sjradich wrote:I have the best avatar. End of debate.
I saw that. I want fluttershy to stay like she was before that episode.
- Wed Mar 14, 2012 10:33 pm
- Forum: Support and Development
- Topic: Question and problem: How do you put in a .png image?
- Replies: 5
- Views: 5805
Re: Question and problem: How do you put in a .png image?
dear qwetroop,
check ma edit.
love,
jradich
check ma edit.
love,
jradich
- Wed Mar 14, 2012 10:26 pm
- Forum: Support and Development
- Topic: Question and problem: How do you put in a .png image?
- Replies: 5
- Views: 5805
Re: Question and problem: How do you put in a .png image?
The problem is that I don't think you can load new variables like you are trying to do. Could you please provide a .love? EDIT: And also, instead of using physics, you should just do something like: function love.load() guy=love.graphics.newImage('template.png') guyx=20 guyy=20 guyspeed=20 end funct...
- Wed Mar 14, 2012 2:37 am
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1006568
Re: Avatars: OBEY!
I have the best avatar. End of debate.
- Wed Mar 14, 2012 2:35 am
- Forum: Support and Development
- Topic: Reading assets from game folder.
- Replies: 4
- Views: 4174
Re: Reading assets from game folder.
I think you could use love.filesystem.setIdentity or something, but I'm not quite sure....... FOR THE LOADING TEXTURE PACKS, BTW.
- Mon Mar 12, 2012 2:14 am
- Forum: Support and Development
- Topic: Opening .lua files
- Replies: 19
- Views: 7464
Re: Opening .lua files
You should use periods as separators. It's just that LÖVE is currently pretty lenient in what it allows, but that might change in the future. update: I'm exploring how to call pictures within folders, and hop0=love.graphics.newImage("pics/hop0.png") works, but hop0=love.graphics.newImage(...