Search found 77 matches

by Bannana97
Mon Jun 04, 2012 2:35 am
Forum: Support and Development
Topic: Fixtures are not attached to body correctly
Replies: 3
Views: 465

Fixtures are not attached to body correctly

I'm having an issue with Box2D. For some odd reason, as shown in the screenshot below, objects aren't colliding correctly. Snapshot: http://sufr.in/i/lRfW50x.png - See how the ball isn't touching the ground? Well, that gray block does this at random times, no idea why. Could someone review the sourc...
by Bannana97
Sun Jun 03, 2012 9:46 pm
Forum: Support and Development
Topic: Physics world points are off
Replies: 1
Views: 500

Physics world points are off

Hey guys, I am trying to make a mini-physics game where the World Points start at (0,0) in middle bottom of the screen. You can click and drag to make a new rectangle. My issue is that, for some reason, the object that is spawned when you click, drag and release is not at the same position as the mo...
by Bannana97
Sat Jun 02, 2012 9:21 pm
Forum: Support and Development
Topic: Error message: attempt to perform arithmetic on field...
Replies: 7
Views: 4432

Re: Error message: attempt to perform arithmetic on field...

Try putting local gravSecond = 0 at the very top of your code, before the load function.
by Bannana97
Sat Jun 02, 2012 8:51 pm
Forum: Support and Development
Topic: Building love application for Mac on a Windows OS
Replies: 6
Views: 943

Re: Building love application for Mac on a Windows OS

Okay so I got an idea. Tell me if I am wrong, please: - Download the zipped love.app file from the main page - Make a copy of love.app - Open to /Contents/Resources - Put the .love (zip archive changed to extension of .love) file in the folder - Hand this love.app file to the Mac OS X users to run. ...
by Bannana97
Sat Jun 02, 2012 8:48 pm
Forum: Support and Development
Topic: Building love application for Mac on a Windows OS
Replies: 6
Views: 943

Building love application for Mac on a Windows OS

Hey guys, how are you all? :) I've been curious about something. By now I've been contributing to the wiki a bit and having fun making 2D games. I am on a Windows OS and have no Mac computer, but I do have users who would LÖVE to play my game that run on a Mac OSX machine. Is it possible to package ...
by Bannana97
Wed May 16, 2012 3:28 pm
Forum: Support and Development
Topic: Saving and Loading Tables (in text files?) [solved]
Replies: 19
Views: 4841

Re: Saving and Loading Tables (in text files?)

I made a nice XML save/load for tables because I am making a game using them and I had to make everything saveable.
It's pretty easy to do, so I encourage you to do the same.
by Bannana97
Wed May 16, 2012 2:52 pm
Forum: Support and Development
Topic: Using threads
Replies: 2
Views: 673

Using threads

I don't understand threads with the API in any way. The documentation in the wiki does not explain if it's possible to load a thread via a function in the same file like in Java, or how to pass variables among the thread and its parent script. I only see Thread:set and Thread:get, but how could I se...