Search found 791 matches

by thelinx
Tue Mar 13, 2012 9:03 pm
Forum: Support and Development
Topic: Distribution, lets tackle this thing
Replies: 16
Views: 7761

Re: Distribution, lets tackle this thing

For Arch Linux, just depend on the love package in the [community] repo, and create a simple launcher script.

See the mari0 AUR package.
by thelinx
Mon Mar 12, 2012 11:19 pm
Forum: Support and Development
Topic: Love 0.8.0
Replies: 8
Views: 4838

Re: Love 0.8.0

He's not the only entity that has spread news about Mari0.
by thelinx
Sun Mar 11, 2012 3:39 pm
Forum: Support and Development
Topic: [solved] Particle System freezing
Replies: 9
Views: 2520

Re: Particle System freezing

teh8bits wrote: It doesn't work with 0.8.0 btw, dont know if you knew that or not.
0.8.0 isn't even out yet, don't try to force it down his throat.
by thelinx
Sun Mar 11, 2012 1:43 pm
Forum: LÖVE-Android
Topic: Guide: Building love-native-android
Replies: 44
Views: 31381

Re: Building love-native-android

You're giving the argument to the make command, which is incorrect. I'm not sure how (in NDK), but you need to give the argument as a CFLAG (to the compiler).

Is Android.mk automatically generated? If not, try adding -fexceptions to line 731.
by thelinx
Sun Mar 11, 2012 1:26 pm
Forum: LÖVE-Android
Topic: Guide: Building love-native-android
Replies: 44
Views: 31381

Re: Building love-native-android

Issue: The NDK gives a compilation error at this point when compiling devil /home/t-bone/android/hagish-love-native-android-2083f75-2/jni/devil-1.7.8/src-IL/src/il_utx.cpp: In function 'ILboolean ilLoadUtxF(void*)': /home/t-bone/android/hagish-love-native-android-2083f75-2/jni/devil-1.7.8/src-IL/sr...
by thelinx
Sun Mar 11, 2012 1:22 pm
Forum: Support and Development
Topic: Why isn't Love 0.8.0 on Lua 5.2?
Replies: 6
Views: 3367

Re: Why isn't Love 0.8.0 on Lua 5.2?

YellowAfterlife wrote: goto statements are evil
A common misconception.

goto isn't evil, bad program design is
by thelinx
Sun Mar 11, 2012 1:21 pm
Forum: Libraries and Tools
Topic: roundrect: a fully functioning implementation
Replies: 16
Views: 4226

Re: roundrect: a fully functioning implementation

coffee wrote:Remember (if I'm right) that Linux users haven't yet a 0.8 version
0.8.0 hasn't been released at all. Any binary out there is of in-development code. You can compile it yourself on Linux if you need to.
by thelinx
Sun Mar 11, 2012 12:27 am
Forum: General
Topic: Psuedo 3/2.5D engines in LÖVE?
Replies: 21
Views: 7295

Re: Psuedo 3/2.5D engines in LÖVE?

Aside from the raycaster, there also a game made by Maurice (of Mari0 fame) called Ortho Robot that does some fancy 3d-looking projections.
http://stabyourself.net/orthorobot/
by thelinx
Sat Mar 10, 2012 3:47 pm
Forum: General
Topic: Alternate ways to store data files
Replies: 16
Views: 7828

Re: Alternate ways to store data files

Well, it would work if the game is not installed to program files.