Search found 260 matches

by sphyrth
Sun Nov 15, 2020 12:28 am
Forum: Support and Development
Topic: Can't draw an image...
Replies: 1
Views: 3240

Re: Can't draw an image...

Is "panda.png" inside the same folder as "main.lua"? Or is it inside a subfolder ("assets" for example)?

Or maybe it's actually "panda.jpg".
by sphyrth
Sun Nov 08, 2020 8:10 am
Forum: General
Topic: How to make a platformer [Youtube Tutorial] - All (6) episodes released!
Replies: 17
Views: 26041

Re: How to make a platformer [Youtube Tutorial] - E2 Released!

Presenting math.max and math.min surprised me. Your thesis for introducing it now is the very reason I ignored mentioning it in the previous tutorial.

by sphyrth
Wed Nov 04, 2020 11:32 pm
Forum: General
Topic: [ANSWERED] A Question about Functions and Using Their Parameters
Replies: 3
Views: 5082

[ANSWERED] A Question about Functions and Using Their Parameters

I've been thinking about the way I use variables in functions. Which is more efficient? #1 function fff(foo) -- use foo directly local something = foo + 3 end #2 function fff(foo) -- use a local variable for it local var = foo local something = var + 3 end This may have a case-to-case basis, but my ...
by sphyrth
Wed Nov 04, 2020 6:58 am
Forum: Games and Creations
Topic: Find 24: An Educational Math Game
Replies: 2
Views: 5492

Re: Find 24: An Educational Math Game

Your "Info.plist" is more compact than what Love2D's Distribution Guide recommends. Do you natively build on a Mac?
by sphyrth
Mon Nov 02, 2020 12:38 pm
Forum: General
Topic: How to make a platformer [Youtube Tutorial] - All (6) episodes released!
Replies: 17
Views: 26041

Re: How to make a platformer [Youtube Tutorial] - E2 Released!

You know it's getting serious when there's little room for the cringe-y jokes on the script (and yes, that's another objective observation).

This is the episode where I need to take time and digest.
by sphyrth
Fri Oct 30, 2020 10:05 am
Forum: Games and Creations
Topic: nono: a game based on no
Replies: 36
Views: 52382

Re: nono: a game based on no

Welp. Time to get addicted again.

The Sudoku-like mechanics and Minesweeper-like visuals got me hooked.
by sphyrth
Fri Oct 30, 2020 10:04 am
Forum: General
Topic: How to make a platformer [Youtube Tutorial] - All (6) episodes released!
Replies: 17
Views: 26041

Re: How to make a platformer [Youtube Tutorial]

lol - that was just a neutral observation.

The physics module's inefficiency in its early days does have a factor, and there's a library (I think HUMP) that does most of the heavy-lifting to make use of it. So people tend to depend on that instead.
by sphyrth
Fri Oct 30, 2020 10:01 am
Forum: General
Topic: OBSTACLES PROBLEM
Replies: 2
Views: 4729

Re: OBSTACLES PROBLEM

Spawning Obstacles isn't your problem. It's detecting collision. I think the course you're following tackles that topic because there are several ways of addressing your problem.
by sphyrth
Tue Oct 27, 2020 11:00 am
Forum: General
Topic: How to make a platformer [Youtube Tutorial] - All (6) episodes released!
Replies: 17
Views: 26041

Re: How to make a platformer [Youtube Tutorial]

It looks like an Engine Tutorial that keeps reminding people that it's a Framework Tutorial.

Using the love.physics library got me interested. I'm looking forward to that part.
by sphyrth
Sat Oct 24, 2020 2:46 am
Forum: Games and Creations
Topic: Labyrinth of Legendary Loot - turn-based roguelike released on itch.io and Google Play Store
Replies: 15
Views: 22014

Re: Labyrinth of Legendary Loot - turn-based roguelike released on itch.io

I love it! :awesome:

What makes it awesome is that it doesn't feel turn-based at all.