I have Xcode 5.1.1.
I tried changing the "OpenGLES/gltypes.h" to "OpenGLES/ES1/gl.h", and... surprisingly... it worked.
I just need to understand how to build my apps and I should be ready. Thank you for your help
Search found 445 matches
- Sat Dec 13, 2014 6:33 pm
- Forum: Ports
- Topic: [DEPRECATED] Experimental iOS port (LÖVE 0.9.2)
- Replies: 129
- Views: 125288
- Sat Dec 13, 2014 11:38 am
- Forum: General
- Topic: Port of Flixel to Love,is it wroth it?
- Replies: 2
- Views: 1559
Re: Port of Flixel to Love,is it wroth it?
That would be awesome !
- Sat Dec 13, 2014 11:34 am
- Forum: Ports
- Topic: [DEPRECATED] Experimental iOS port (LÖVE 0.9.2)
- Replies: 129
- Views: 125288
Re: Experimental iOS port (LÖVE 0.9.x)
I can't get it to work... It throws me an error when I try to compile it ('OpenGLES/gltypes.h' file not found).
Can someone help me ? I'm getting so lost between iOS and Android ports which I can't seem to get to work properly.
Can someone help me ? I'm getting so lost between iOS and Android ports which I can't seem to get to work properly.
- Wed Dec 10, 2014 3:44 pm
- Forum: Games and Creations
- Topic: [iOS/Android] Swotch and \pOp\, my LD31 submissions
- Replies: 13
- Views: 6478
Re: Swotch and \pOp\, my LD31 submissions
Just added Xbox 360 controllers support for Swotch !
- Tue Dec 09, 2014 12:09 am
- Forum: General
- Topic: Ludum Dare #31!
- Replies: 6
- Views: 2636
Re: Ludum Dare #31!
Hi, just submitted two games !
Swotch
http://ludumdare.com/compo/ludum-dare-3 ... &uid=43753
pOp
http://ludumdare.com/compo/ludum-dare-3 ... &uid=47489
Swotch
http://ludumdare.com/compo/ludum-dare-3 ... &uid=43753
pOp
http://ludumdare.com/compo/ludum-dare-3 ... &uid=47489
- Tue Dec 09, 2014 12:03 am
- Forum: Games and Creations
- Topic: [iOS/Android] Swotch and \pOp\, my LD31 submissions
- Replies: 13
- Views: 6478
[iOS/Android] Swotch and \pOp\, my LD31 submissions
Hello, everyone ! During LD31, I had enough time to make two games ! Feel free to try them out ! Swotch http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=43753 0bda2zNfefU pOp http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=47489 EOT4VwCiHLM Have a nice evening ! :awe...
- Fri Dec 05, 2014 6:24 pm
- Forum: Games and Creations
- Topic: MiniM - My first Löve2D project
- Replies: 12
- Views: 5796
Re: MiniM - My first Löve2D project
Chrome complains that the Windows version is malicious. The game is pretty fun though. I really like the counterintuitive controls. Really ? How could I solve that ? I'm using love-release.sh, does it have anything to do with it ? Anyway, thank you guys for your comments. I just updated the game an...
- Fri Dec 05, 2014 5:18 am
- Forum: Games and Creations
- Topic: MiniM - My first Löve2D project
- Replies: 12
- Views: 5796
Re: MiniM - My first Löve2D project
May be asking too much but can you make an android version. But in the .love format instead of apk? I would assume all is needed is on screen controls I might look into it, though I don't know how to implement it yet. Hm, I don't think this works like it should for me. Once I start going in a direc...
- Thu Dec 04, 2014 10:03 pm
- Forum: Games and Creations
- Topic: MiniM - My first Löve2D project
- Replies: 12
- Views: 5796
Re: MiniM - My first Löve2D project
Thank you guys !
I've been thinking of creating a full game out of this idea, with power-ups, more enemies... But it would ruin the minimalist spirit.
Also, high scores have been added !
I've been thinking of creating a full game out of this idea, with power-ups, more enemies... But it would ruin the minimalist spirit.
Also, high scores have been added !
- Thu Dec 04, 2014 5:43 am
- Forum: Games and Creations
- Topic: MiniM - My first Löve2D project
- Replies: 12
- Views: 5796
Re: MiniM - My first Löve2D project
Ha, I gotta add this for sure !
Also, I added a .love version for linux users.
Also, I added a .love version for linux users.