Search found 129 matches

by Rucikir
Sun Jun 18, 2017 9:27 pm
Forum: Libraries and Tools
Topic: love-release - in Lua ! - makes LÖVE game release easier
Replies: 149
Views: 201877

Re: love-release - in Lua ! - makes LÖVE game release easier

okay, so i figured out how to fix the previous problem, but this is the new issue: lua: error loading module 'brimworks.zip' from file '/usr/local/lib/lua/5.1/brimworks/zip.so': /usr/local/lib/lua/5.1/brimworks/zip.so: undefined symbol: zip_get_error stack traceback: [C]: ? [C]: in function 'requir...
by Rucikir
Wed Jun 14, 2017 12:43 pm
Forum: Support and Development
Topic: [solved] Can't get xdg-open to work with .love files
Replies: 6
Views: 3265

Re: [solved] Can't get xdg-open to work with .love files

Hi ! This is a bit necroposting, but I had the exact same issue. Another solution is to install a xdg-open alternative like perl-file-mimeinfo . Most importantly, xdg-utils apps will actually call mimetype instead of file for MIME type detection, if it does not detect your desktop environment . This...
by Rucikir
Tue May 30, 2017 9:49 pm
Forum: Libraries and Tools
Topic: love-release - in Lua ! - makes LÖVE game release easier
Replies: 149
Views: 201877

Re: love-release - in Lua ! - makes LÖVE game release easier

No, the script does not have to be for Lua 5.1. I wanted to stay as close to LÖVE as possible and of course, the script is should be compatible with all Lua versions.
I will upload a version-agnostic script.
by Rucikir
Fri May 19, 2017 5:43 pm
Forum: Libraries and Tools
Topic: love-release - in Lua ! - makes LÖVE game release easier
Replies: 149
Views: 201877

Re: love-release - in Lua ! - makes LÖVE game release easier

Hello everyone, Development on love-release has dramatically slowed down during this year, but I'm glad that many people still have an interest in it. I would like to thank the main contributors, especially Positive07 and TannerRogalsky who are the authors of the three commits of this year :p Many t...
by Rucikir
Thu Mar 30, 2017 10:19 pm
Forum: General
Topic: LuaRocks and Google Summer of Code 2017
Replies: 1
Views: 2127

LuaRocks and Google Summer of Code 2017

Hello all, I'm reposting a message from Lua mailing list send by Hisham H. Muhammad, the maintainer of LuaRocks, the package manager for Lua modules. LuaRocks is participating to the Google Summer of Code 2017. For those who are interested, there is still some time to apply. If you do not know about...
by Rucikir
Wed Mar 22, 2017 5:43 pm
Forum: Libraries and Tools
Topic: love-release - in Lua ! - makes LÖVE game release easier
Replies: 149
Views: 201877

Re: love-release - in Lua ! - makes LÖVE game release easier

at least lua-zip should test for the existence of libzip itself Well CMake should check for it before building. The script might be outdated. Have you tried https://github.com/mpeterv/luazip ? This library only allows reading files inside zip archives. I would like to create and read zip archives, ...
by Rucikir
Tue Mar 21, 2017 7:23 pm
Forum: Libraries and Tools
Topic: love-release - in Lua ! - makes LÖVE game release easier
Replies: 149
Views: 201877

Re: love-release - in Lua ! - makes LÖVE game release easier

Have you installed libzip ? It looks like the lua binding brimworks/lua-zip can't find a function. Do you use luarocks-5.1 ? Lua 5.1 ?

I need to write a test suite for love-release and work on the zip binding and there's so much to do and I have so little time.
by Rucikir
Mon Mar 20, 2017 8:34 am
Forum: Support and Development
Topic: Need an efficient binary networking example for server & clients.
Replies: 22
Views: 13603

Re: Need an efficient binary networking example for server & clients.

You could consider other libraries for various forms of serialization (there are a few on this forum) or other efficient binary serialization format like MessagePack or Protobuf.
I like TLVs.
by Rucikir
Thu Feb 16, 2017 7:31 pm
Forum: Libraries and Tools
Topic: love-release - in Lua ! - makes LÖVE game release easier
Replies: 149
Views: 201877

Re: love-release - in Lua ! - makes LÖVE game release easier

Hi 4aiman, There is currently no way of installing love-release without LuaRocks, because I have used functions from the LuaRocks internal API (which I have been advised not to multiple times), but the API provides a great layer of abstraction over Lua libraries (luafilesystem, luaposix, luasec, ......
by Rucikir
Wed Jan 04, 2017 1:36 pm
Forum: General
Topic: LÖVErs at FOSDEM ? [2019]
Replies: 10
Views: 14750

Re: LÖVErs at FOSDEM ? [2017]

Hi everyone !
FOSDEM 2017 will take place in Bruxelles, Belgium, at ULB Campus Solbosch on Saturday 4 and Sunday 5 February 2017.
Lua devroom. The talks are set on Saturday morning, from 10:30 to 13:55.

Who will be there ? I will be there.

Happy new year !