Search found 26 matches

by shru
Tue Apr 10, 2018 7:18 am
Forum: General
Topic: LÖVE 11.0 released!
Replies: 98
Views: 109535

Re: LÖVE 11.0 released!

Indeed the behavior my project relies on was against spec, and in 11.0 requires a pixel shader (or one of the floating point pixel formats but no idea how widely supported they are). I was also able to recreate the effect by drawing a given sprite additional time(s) after calling `love.graphics.set...
by shru
Mon Apr 09, 2018 6:11 pm
Forum: General
Topic: LÖVE 11.0 released!
Replies: 98
Views: 109535

Re: LÖVE 11.0 released!

I noticed color values when drawing sprites are now clamped to the min and max ranges. In the attached test, the sprite pulses pink in 0.10.2 but not 11.0. But I also noticed that the color values when drawing shapes are clamped in both versions, to 0-255 and 0-1 respectively. So is this new sprite...
by shru
Sat Mar 10, 2018 5:26 am
Forum: General
Topic: LOVE users map
Replies: 182
Views: 118282

Re: LOVE users map

Please mark me down at Lake Vostok, Antarctica.
by shru
Tue Oct 03, 2017 9:54 pm
Forum: General
Topic: How can i upload my game on steam?
Replies: 3
Views: 3491

Re: How can i upload my game on steam?

https://github.com/SeStudio/steamworks-lua-integration This is probably relevant to your interests.
by shru
Mon Sep 18, 2017 5:36 pm
Forum: General
Topic: Slack channel
Replies: 1
Views: 1860

Re: Slack channel

There's already an established Love2d Discord community, I recommend joining that if you're interesting in chatting about love2d in particular. https://discord.gg/rhUets9
by shru
Sun Aug 13, 2017 5:40 am
Forum: General
Topic: Try out my course: Lua Programming and Game Development with LÖVE
Replies: 4
Views: 8234

Re: Try out my course: Lua Programming and Game Development with LÖVE

Nice, thanks for making this! I'll definitely point anyone who I know who is curious about Love2d in your direction. Putting myself in the shoes of someone who doesn't already know Love2d quite well, something I'd be interested in seeing amongst the "free sample videos" is a lesson more to...
by shru
Sun Aug 13, 2017 5:20 am
Forum: General
Topic: Monthly Love Mini Jams?
Replies: 5
Views: 5412

Re: Monthly Love Mini Jams?

I'd be interested in this! My gut feeling is that every month might be too often for most people, though.
by shru
Tue Aug 08, 2017 3:22 pm
Forum: Libraries and Tools
Topic: Tween builder
Replies: 2
Views: 3114

Re: Tween builder

This is cool, chaining timers is definitely a common use case for myself. This gives me another idea, actually. I might fork hump.timer and make a version where a timer handle can be decorated with another timer which will be executed when the parent timer finishes. ie: Timer.tween(1, o, {x=5}) :aft...
by shru
Mon Jun 26, 2017 2:27 am
Forum: General
Topic: [Tutorial] Build Automation with itch.io, Gitlab, and love-release
Replies: 0
Views: 1793

[Tutorial] Build Automation with itch.io, Gitlab, and love-release

Hey gamers! I wrote a big long continuous integration tutorial! If you read it, you will surely learn "the ropes" of using GitLab Pipelines to script love-release and butler to upload new builds of your game to itch.io every time you commit. The tutorial should be easily translated to Trav...
by shru
Tue Jun 20, 2017 4:18 pm
Forum: Libraries and Tools
Topic: Hi, I'am a 2D Graphic Design Artist (Cartoon) for hire ($14/hour)
Replies: 23
Views: 23489

Re: Hi, I'am a 2D Graphic Design Artist (Cartoon) for hire ($14/hour)

Not to be rude, but is self-promotion allowed in this forum? This thread stands out to me as not being in the same spirit as the rest of the threads in Libraries and Tools.