Search found 93 matches

by keharriso
Sat Sep 17, 2022 5:34 pm
Forum: Support and Development
Topic: Moving sprite is jitter.
Replies: 11
Views: 3414

Re: Moving sprite is jitter.

For what it's worth, I don't see any jittering. Very smooth.
by keharriso
Thu Jul 07, 2022 10:11 pm
Forum: Support and Development
Topic: ...
Replies: 7
Views: 3277

Re: I think slid is outdated and I need help saving with it

slib.lua -- line 86

change this:

Code: Select all

local size = love.filesystem.getInfo(filename)
to this:

Code: Select all

local size = love.filesystem.getInfo(filename).size
by keharriso
Mon Jul 04, 2022 4:03 pm
Forum: Libraries and Tools
Topic: lua_switch, a shorthand for creating switch statements in lua
Replies: 5
Views: 5483

Re: lua_switch, a shorthand for creating switch statements in lua

Here's a really simple example with syntax that's more C-like. local function switch(value) return function (cases) cases[value]() end end local value = "hello" switch (value) { hello = function () print "Hello, world!" end, goodbye = function () print "Goodbye, world!"...
by keharriso
Wed Jun 29, 2022 1:29 am
Forum: Libraries and Tools
Topic: LÖVE-MoonScript
Replies: 3
Views: 4478

Re: LÖVE-MoonScript

In case anyone is interested, I modified the default error handler to use MoonScript line numbers when available. This is probably the last update I'll make to this project until either LÖVE or MoonScript are updated.
by keharriso
Sat Jun 18, 2022 2:24 pm
Forum: General
Topic: Need help creating a specific function
Replies: 12
Views: 4865

Re: Need help creating a specific function

That looks great :). Excellent work for a first project in LÖVE. And yes, the lerp function takes a normalized time to 0.0 to 1.0. The duration and elapsed properties of the enemies are in seconds.
by keharriso
Sat Jun 18, 2022 12:17 am
Forum: General
Topic: Need help creating a specific function
Replies: 12
Views: 4865

Re: Need help creating a specific function

Thank you for your help, I will try to """""convert"""""" it for my code ! I understand how it works mostly, i'll give updates when things starts to look better than a blue screen :D No problem! And please do post updates, I love to see what ot...
by keharriso
Fri Jun 17, 2022 11:47 pm
Forum: General
Topic: Need help creating a specific function
Replies: 12
Views: 4865

Re: Need help creating a specific function

What you want is a function that acts across frames to move your enemy to the desired location over a period of time. Unfortunately, this is not possible. No matter what you do, you need to have *something* in love.update that moves the enemy frame by frame. You can take my code as an example and ad...
by keharriso
Fri Jun 17, 2022 11:10 pm
Forum: General
Topic: Mega Moonlight Mania - Art
Replies: 6
Views: 2483

Re: Mega Moonlight Mania - Art

Nice job, great art! Is that cake a lie, or am I just seeing things?
by keharriso
Fri Jun 17, 2022 10:45 pm
Forum: General
Topic: Need help creating a specific function
Replies: 12
Views: 4865

Re: Need help creating a specific function

Maybe this can help you get started? local enemy = { origin = {x = 100, y = 100}, -- pixels destination = {x = 400, y = 200}, duration = 1.0, -- seconds elapsed = 0.0 } local function lerp(from, to, t) return {x = from.x + (to.x - from.x) * t, y = from.y + (to.y - from.y) * t} end function love.upda...
by keharriso
Sun Jun 12, 2022 2:08 pm
Forum: Libraries and Tools
Topic: LÖVE-MoonScript
Replies: 3
Views: 4478

LÖVE-MoonScript

Hello, everyone! Long time no post (I was getting my hands dirty with Unity and Godot). I'm back to the awesomest engine out there, and I have a project to share with you. :awesome: Have you heard of MoonScript before? If so, you should be excited. If not, you really should take a look at it. Great ...