Search found 111 matches

by ghoulsblade
Sat Aug 25, 2012 12:46 pm
Forum: Ports
Topic: Love2D WebPlayer (WebGL)
Replies: 203
Views: 185977

Re: Love2D WebPlayer (WebGL)

Kongregate API for Love2D ? viewtopic.php?f=4&t=10641
by ghoulsblade
Sat Aug 25, 2012 11:59 am
Forum: Games and Creations
Topic: LudumDare24 LoveGames + WebPlayer Tips
Replies: 48
Views: 23266

Re: LudumDare24 LoveGames + WebPlayer Tips

(reserved for gamelist etc) so far i've found the following authors using (or at least considering) love2d this ludumdare: * http://www.ludumdare.com/compo/author/darkwater/ * http://www.ludumdare.com/compo/author/josefnpat/ * http://www.ludumdare.com/compo/author/pi399/ * http://www.ludumdare.com/c...
by ghoulsblade
Sat Aug 25, 2012 11:59 am
Forum: Games and Creations
Topic: LudumDare24 LoveGames + WebPlayer Tips
Replies: 48
Views: 23266

LudumDare24 LoveGames + WebPlayer Tips

Hi all, LudumDare #24 48 hour GameJam started a few hours ago, and i expect there'll be a number of Love2D users participating, so lets collect all love2D games in this thread =) Please reply with a link to a blogpost with the user you will be blogging with so we can follow live already, and i'll go...
by ghoulsblade
Tue Jun 26, 2012 11:41 am
Forum: LÖVE-Android
Topic: Mark old threads?
Replies: 7
Views: 12245

Re: Mark old threads?

to avoid confusion please name the non-native as "love-java-android"
and add two infos :
* old and not actively being developed anymore
* love.phone api for multitouch and sensors
by ghoulsblade
Mon Jun 25, 2012 12:23 pm
Forum: LÖVE-Android
Topic: love-java-android/love-native-android: project information
Replies: 72
Views: 107814

Re: love-android: project information

small update on the old love-java-android : (which does have sensor api)
new apk is up since yesterday, hopefully fixing the thread-related crashes with onmouse../onkey... and some phone-specific event code.
by ghoulsblade
Mon Jun 25, 2012 12:21 pm
Forum: LÖVE-Android
Topic: Mark old threads?
Replies: 7
Views: 12245

Re: Mark old threads?

hehe, add sensor support in native before you call the java one "obsolete" =P (i just updated the old apk with a bugfix for thread-crash btw) but yeah, go ahead and mark the threads referring to the old java one. maybe "old/java" or so. btw, hagish should update the first post in...
by ghoulsblade
Thu May 17, 2012 9:45 pm
Forum: Ports
Topic: Love2D WebPlayer (WebGL)
Replies: 203
Views: 185977

Re: Love2D WebPlayer (WebGL)

using "recommended way to initialize WebGL" by khronos group now, so it might work on a few more browsers and give better assistance if not.
Also : "recommended_way_to_implement_a_rendering_loop" so might be a bit faster =)
Also : better error messages since update before that.
by ghoulsblade
Sat May 12, 2012 12:10 pm
Forum: Ports
Topic: Love2D WebPlayer (WebGL)
Replies: 203
Views: 185977

Re: Love2D WebPlayer (WebGL)

Hey, I just signed up but I have been following this for a while. You guys are doing great work. I want to help but I don't really know JavaScript so I can't help in that regard, but I made an uploader that takes .love files and converts them for your web player. Also I added a skin ripping off thi...
by ghoulsblade
Fri Apr 27, 2012 7:29 am
Forum: Ports
Topic: Love2D WebPlayer (WebGL)
Replies: 203
Views: 185977

Re: Love2D WebPlayer (WebGL)

if it runs in normal love you probably hit something unsupported / not-yet-implemented. sadly the error-messages produced by the webplayer don't give a position, so i'd recommend littering the code (in your case love.load) with statements like print("load01") ... print("load02") ...
by ghoulsblade
Thu Apr 26, 2012 9:43 pm
Forum: Ports
Topic: Love2D WebPlayer (WebGL)
Replies: 203
Views: 185977

Re: Love2D WebPlayer (WebGL)

i used an existing library : https://github.com/mherkender/lua.js it converts the lua code to javascript at runtime and then executes it, so you can use the webplayer for games written for normal love2d. I'm not sure what you mean by "native lua", but you don't have to program in javascrip...