Search found 15 matches
- Tue Jun 11, 2019 4:41 pm
- Forum: General
- Topic: STI Tutorial, Getting whole sprite sheet
- Replies: 8
- Views: 9263
Re: STI Tutorial, Getting whole sprite sheet
Thank you I did. The newQuad should go into Function love.load() and the love.graphics.draw should go into function.love.draw() but not working for me. Still messing with it. Thank you.
- Tue Jun 11, 2019 3:43 pm
- Forum: General
- Topic: STI Tutorial, Getting whole sprite sheet
- Replies: 8
- Views: 9263
Re: STI Tutorial, Getting whole sprite sheet
Thank you for your help. But I am getting the following error when I run the newQuad:
bad argument #5 to 'newQuad' (number expected, got not vaules)
I took the local off, but still same error. Googled it but could not really find the answer. Found a lot of #2 errors. Thank you.
bad argument #5 to 'newQuad' (number expected, got not vaules)
I took the local off, but still same error. Googled it but could not really find the answer. Found a lot of #2 errors. Thank you.
- Sun Jun 09, 2019 6:44 pm
- Forum: General
- Topic: STI Tutorial, Getting whole sprite sheet
- Replies: 8
- Views: 9263
Re: STI Tutorial, Getting whole sprite sheet
Thank you. Yes, I did not think that was correct. I commented that out. The problem I am getting is that I am getting the whole sprite sheet on my map. Was not sure how to code to just get the top right sprite. I was trying to load a quad and use the x, y value to get it. The attachment shows what i...
- Sun Jun 09, 2019 3:39 am
- Forum: General
- Topic: STI Tutorial, Getting whole sprite sheet
- Replies: 8
- Views: 9263
STI Tutorial, Getting whole sprite sheet
Good evening everyone, I am following the STI Tutorial spawning a player on the map. I have finally got the player to spawn on the map but the problem is that it is all the players on the sprite sheet. I was figuring I need to put a quad and put in coordinates but not getting it to work. I am gettin...
- Sat May 25, 2019 9:45 pm
- Forum: Support and Development
- Topic: How do I create a texture atlas
- Replies: 1
- Views: 3831
How do I create a texture atlas
I am new to the LOVE framework and to 2D gaming. I am trying to get a map to draw but keep getting the error; -STI does not support tile collections; You need to create a texture atlas I am using the Simple Tiled Implementation method as the LOVE2D WIKI recommends. I am using TILED from mapeditor.or...