Search found 87 matches

by clofresh
Sun Jul 13, 2014 3:11 am
Forum: General
Topic: An ongoing problem for löve distribution.
Replies: 29
Views: 12030

Re: An ongoing problem for löve distribution.

You guys should check out fpm , a script that abstracts the creation of rpms and debs. # Install the fpm gem (requires rubygems) sudo gem install fpm # Generate an rpm from a directory fpm -s dir -t rpm -n mygame -v 1.0 -C /path/to/mygame # Generate a deb from a directory fpm -s dir -t deb -n mygame...
by clofresh
Thu Jul 10, 2014 8:53 pm
Forum: Support and Development
Topic: Screenshot just a specific area?
Replies: 6
Views: 3487

Re: Screenshot just a specific area?

Ah ok, good to know. Thanks slime!
by clofresh
Thu Jul 10, 2014 6:10 pm
Forum: Support and Development
Topic: Screenshot just a specific area?
Replies: 6
Views: 3487

Re: Screenshot just a specific area?

Ah, didn't even need scissor. I just created 2 canvases, one the size of the screen and the other the size of the screenshot area you want, then draw a translated version of the screen canvas onto the screenshot canvas and it will do the clipping for you. function love.load() screen = love.graphics....
by clofresh
Wed Jul 09, 2014 8:53 pm
Forum: Support and Development
Topic: Screenshot just a specific area?
Replies: 6
Views: 3487

Screenshot just a specific area?

I'm trying to develop a game where you can take photos of your environment. Is it possible to take a screenshot of just a specific area of the screen and work with it as an image object? Could I submit a patch to add optional screen area parameters to love.graphics.newScreenshot() or will it be too ...
by clofresh
Thu Apr 17, 2014 5:51 pm
Forum: Games and Creations
Topic: Battle Dyzx
Replies: 5
Views: 4880

Re: Battle Dyzx

I dig the top-like feel of the controls. The battling tops thing reminds me of Spinjas from when I was a kid

Might be worth experimenting with having a smaller around and making the object to knock the other tops out of it, instead of doing a life-based battle.
by clofresh
Thu Apr 17, 2014 5:43 pm
Forum: Games and Creations
Topic: Luminosity 1.2 - WE GOT GREENLITGREENLIT, SEE YOU ON STEAM!!
Replies: 36
Views: 33629

Re: Luminosity - Now on Desura!

O man, this looks great, I loved jezzball from back in the day! Also, dig the sweet shader action on the slow mo powerup :awesome:
by clofresh
Sun Apr 13, 2014 5:34 pm
Forum: General
Topic: Don't Starve style camera?
Replies: 2
Views: 3651

Don't Starve style camera?

Hey folks, I'm trying to imitate the Don't Starve camera. For those who haven't played it, Don't Starve is a 2d game with a camera perspective very slightly tilted such that entities on the objects of the screen appear slightly larger than objects at the top of the screen. Objects are still 2d ortho...
by clofresh
Sat Mar 15, 2014 3:38 pm
Forum: Games and Creations
Topic: Subway game - need help making it fun
Replies: 6
Views: 2963

Re: Subway game - need help making it fun

That's some really great ideas, thanks guys! I think the toggling of the directions of turnstiles would add the extra bit of player interaction I was looking for, I think I'll try that, as well as improving the crowd ai.
by clofresh
Sun Mar 09, 2014 1:10 am
Forum: Games and Creations
Topic: Subway game - need help making it fun
Replies: 6
Views: 2963

Subway game - need help making it fun

Hey guys, I had an idea for a subway game where you have to move as many passengers as you can through your subway station. You control when to open and close the train doors by clicking, and you can launch the train out of the station by dragging it to the right. I was picturing the end result to h...
by clofresh
Sun Jan 19, 2014 6:54 pm
Forum: LÖVE-Android
Topic: love-android-sdl2 (native, 0.9.2)
Replies: 324
Views: 415161

Re: love-android-sdl2 (native, 0.9.0)

Yay, I'm so glad this is moving forward! I've tested it with my puzzle fighter clone on the ouya and it works great! Had to explicitly define the ouya controller though since the gamepad api wasn't pick it up.