Search found 250 matches

by D0NM
Fri Feb 12, 2016 7:03 am
Forum: General
Topic: Teaching LÖVE
Replies: 14
Views: 7577

Re: Teaching LÖVE

This summer I'm going to teach children LUA and LOVE2D at computer Summer School. I have had 2 LUA workshops for 10+ years olds so far. In 2007 I had a workshop for children 13+. We had "a robot - mapper" project with C++ & LUA. They had to make a gfx engine with C++ and bots logic wit...
by D0NM
Fri Feb 12, 2016 5:45 am
Forum: Libraries and Tools
Topic: LÖVE-IDEA-Plugin (LÖVE Plugin for IntelliJ Idea)
Replies: 15
Views: 14253

Re: LÖVE-IDEA-Plugin (LÖVE Plugin for IntelliJ Idea)

If you're using IntelliJ IDEA 15.x then you cannot follow the instruction: Installing the Plugin Open a Project in IntelliJ IDEA Search for the External Libraries Item in the Project View and extend it Right click on the Lua SDK your project uses Select Open Library Settings In the new window look f...
by D0NM
Thu Feb 11, 2016 8:42 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1495534

Re: What's everyone working on? (tigsource inspired)

Ok. My 3rd day/night with LOVE ^_-

[the vid has been removed]
by D0NM
Wed Feb 10, 2016 4:30 pm
Forum: Libraries and Tools
Topic: [Library] LövelyMoon v2
Replies: 26
Views: 49788

Re: [Library] LövelyMoon

Actually, I did some tweaking before my message. :) It sure works with my project.
And it made my day.

The WIKI page leads to some old stuff. So blame it ))
I like LOVE2d more and more.
by D0NM
Wed Feb 10, 2016 10:23 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1495534

Re: What's everyone working on? (tigsource inspired)

Just dropped my recent Cocos2D project "Whip a Wimp" (you can play it from my site tho)

Image

Trying to start a new beat'em up game with LOVE. ^_^
by D0NM
Wed Feb 10, 2016 6:32 am
Forum: Libraries and Tools
Topic: [Library] LövelyMoon v2
Replies: 26
Views: 49788

Re: [Library] LövelyMoon

There is an error in menuState.lua example file due to the new LOVE 0.10

Code: Select all

if key == " " then
should be replaced with

Code: Select all

if key == "space" then
thanks for the lib, I'm going to use it.
by D0NM
Tue Feb 09, 2016 11:57 am
Forum: General
Topic: <SOLVED> Pixelated (out)lines
Replies: 7
Views: 5974

Re: <SOLVED> Pixelated (out)lines

Thank you very much!
Now I'm happy with the result.

Image

Added Flip Sprite Horizontally & Vertically into the old sprite manager by Dejaime
and going to start a game.
by D0NM
Tue Feb 09, 2016 7:22 am
Forum: General
Topic: <SOLVED> Pixelated (out)lines
Replies: 7
Views: 5974

<NOT SOLVED> Pixelated (out)lines

Sorry for bumping, but CONF.LUA changing had no effect. t.window.msaa = 0 -- The number of samples to use with multi-sampled antialiasing (number) I don't want any sprites anti-aliasing feature. https://love2d.org/imgmirrur/m2M2RRE.png Here are my sprites source and the LOVE2d output at the right pa...
by D0NM
Mon Feb 08, 2016 6:16 pm
Forum: Libraries and Tools
Topic: examples.love
Replies: 43
Views: 19982

Re: examples.love

ingsoc451 wrote:I fixed some typos and ,hopefully, that mouse callbacks example
Also added a video example.
Great, You've fixed the mouse callbacks.
But when you play VIDEO and press ESC
the sound playback doesn't stop.
by D0NM
Mon Feb 08, 2016 10:49 am
Forum: Libraries and Tools
Topic: examples.love
Replies: 43
Views: 19982

Re: examples.love

ingsoc451 wrote:I am not sure if someone else did it before. I updated this to 0.10.0.
thx!

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