Search found 250 matches
- Fri Feb 12, 2016 7:03 am
- Forum: General
- Topic: Teaching LÖVE
- Replies: 14
- Views: 7577
Re: Teaching LÖVE
This summer I'm going to teach children LUA and LOVE2D at computer Summer School. I have had 2 LUA workshops for 10+ years olds so far. In 2007 I had a workshop for children 13+. We had "a robot - mapper" project with C++ & LUA. They had to make a gfx engine with C++ and bots logic wit...
- Fri Feb 12, 2016 5:45 am
- Forum: Libraries and Tools
- Topic: LÖVE-IDEA-Plugin (LÖVE Plugin for IntelliJ Idea)
- Replies: 15
- Views: 14253
Re: LÖVE-IDEA-Plugin (LÖVE Plugin for IntelliJ Idea)
If you're using IntelliJ IDEA 15.x then you cannot follow the instruction: Installing the Plugin Open a Project in IntelliJ IDEA Search for the External Libraries Item in the Project View and extend it Right click on the Lua SDK your project uses Select Open Library Settings In the new window look f...
- Thu Feb 11, 2016 8:42 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1495534
Re: What's everyone working on? (tigsource inspired)
Ok. My 3rd day/night with LOVE ^_-
[the vid has been removed]
[the vid has been removed]
- Wed Feb 10, 2016 4:30 pm
- Forum: Libraries and Tools
- Topic: [Library] LövelyMoon v2
- Replies: 26
- Views: 49788
Re: [Library] LövelyMoon
Actually, I did some tweaking before my message. It sure works with my project.
And it made my day.
The WIKI page leads to some old stuff. So blame it ))
I like LOVE2d more and more.
And it made my day.
The WIKI page leads to some old stuff. So blame it ))
I like LOVE2d more and more.
- Wed Feb 10, 2016 10:23 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1495534
Re: What's everyone working on? (tigsource inspired)
Just dropped my recent Cocos2D project "Whip a Wimp" (you can play it from my site tho)
Trying to start a new beat'em up game with LOVE. ^_^
Trying to start a new beat'em up game with LOVE. ^_^
- Wed Feb 10, 2016 6:32 am
- Forum: Libraries and Tools
- Topic: [Library] LövelyMoon v2
- Replies: 26
- Views: 49788
Re: [Library] LövelyMoon
There is an error in menuState.lua example file due to the new LOVE 0.10
should be replaced with
thanks for the lib, I'm going to use it.
Code: Select all
if key == " " then
Code: Select all
if key == "space" then
- Tue Feb 09, 2016 11:57 am
- Forum: General
- Topic: <SOLVED> Pixelated (out)lines
- Replies: 7
- Views: 5974
Re: <SOLVED> Pixelated (out)lines
Thank you very much!
Now I'm happy with the result.
Added Flip Sprite Horizontally & Vertically into the old sprite manager by Dejaime
and going to start a game.
Now I'm happy with the result.
Added Flip Sprite Horizontally & Vertically into the old sprite manager by Dejaime
and going to start a game.
- Tue Feb 09, 2016 7:22 am
- Forum: General
- Topic: <SOLVED> Pixelated (out)lines
- Replies: 7
- Views: 5974
<NOT SOLVED> Pixelated (out)lines
Sorry for bumping, but CONF.LUA changing had no effect. t.window.msaa = 0 -- The number of samples to use with multi-sampled antialiasing (number) I don't want any sprites anti-aliasing feature. https://love2d.org/imgmirrur/m2M2RRE.png Here are my sprites source and the LOVE2d output at the right pa...
- Mon Feb 08, 2016 6:16 pm
- Forum: Libraries and Tools
- Topic: examples.love
- Replies: 43
- Views: 19982
Re: examples.love
Great, You've fixed the mouse callbacks.ingsoc451 wrote:I fixed some typos and ,hopefully, that mouse callbacks example
Also added a video example.
But when you play VIDEO and press ESC
the sound playback doesn't stop.
- Mon Feb 08, 2016 10:49 am
- Forum: Libraries and Tools
- Topic: examples.love
- Replies: 43
- Views: 19982
Re: examples.love
thx!ingsoc451 wrote:I am not sure if someone else did it before. I updated this to 0.10.0.