Search found 56 matches
- Wed Nov 15, 2017 7:27 pm
- Forum: Libraries and Tools
- Topic: Nimbus, Animation Lib
- Replies: 4
- Views: 3740
Re: Nimbus, Animation framework
It supports quads too! try nimbus.newSheet() function.
- Wed Nov 15, 2017 6:41 pm
- Forum: Libraries and Tools
- Topic: Nimbus, Animation Lib
- Replies: 4
- Views: 3740
Nimbus, Animation Lib
I was always had to write a new animation framework every project. So i thought maybe i should make only one thing and use it on the couple of projects. Sooo i made Nimbus. Nimbus is an animation framework which supports image to image animations and sprite-sheet animations both. Also its easy to us...
- Thu Nov 09, 2017 4:37 am
- Forum: Support and Development
- Topic: Networking with lua? Making online games?
- Replies: 5
- Views: 6465
Re: Networking with lua? Making online games?
Thank you for your answers but one last question. I need a local network to try lua enet and luasocket. Are local networks making from xampp like programs?
- Wed Nov 08, 2017 8:58 pm
- Forum: Support and Development
- Topic: Networking with lua? Making online games?
- Replies: 5
- Views: 6465
Networking with lua? Making online games?
Same question with topic name. I'm using lua and löve for a loong time and I made really basic games. But now, I got really big idea and it has to be online. Of course I wanna do it with löve again but I need to start from somewhere, so how can I make an online game?
- Wed Oct 11, 2017 6:26 pm
- Forum: Support and Development
- Topic: Joystick module doesn't work?
- Replies: 4
- Views: 2877
Re: Joystick module doesn't work?
works well with this code. but i'm not sure im doing it right. :p @zorg Edit: there is a wrong write about horizontal and vertical but it doesn't matter. joysticks=love.joystick.getJoysticks(); joystick=joysticks[1]; player={ x=100, y=100, speed=200, }; function joystickCalistir(dt) local horizontal...
- Wed Oct 11, 2017 5:50 pm
- Forum: Support and Development
- Topic: Joystick module doesn't work?
- Replies: 4
- Views: 2877
Re: Joystick module doesn't work?
thanks for the reply i'm gonna try it
- Tue Oct 10, 2017 7:07 pm
- Forum: Support and Development
- Topic: Joystick module doesn't work?
- Replies: 4
- Views: 2877
Joystick module doesn't work?
I got issues about love joystick module. It seems i have connected joystick on pc but button-push checks doesn't work. Can you guys try this code out for me? Joystick works on other stuff but love. joysticks=love.joystick.getJoysticks(); joystick=joysticks[1]; player={ x=100, y=100, speed=200, }; fu...
- Mon Oct 09, 2017 8:22 am
- Forum: Games and Creations
- Topic: Bleed out [For Open Jam 17]
- Replies: 3
- Views: 2624
Re: Bleed out [For Open Jam 17]
Thank you for your comment. Game is quite difficult but every level has enough time and blood gem for finish. Keep trying
- Mon Oct 09, 2017 4:21 am
- Forum: Games and Creations
- Topic: Bleed out [For Open Jam 17]
- Replies: 3
- Views: 2624
Bleed out [For Open Jam 17]
Hey guys. Last day i finished my Open Jam 17 game and i wanna share it with you, too. Thanks to Le_juiceBOX for logo and grump for answering my very questions. Enjoy! About Game Lanur finds a temple which gives humans infinity life. Blood Gems in this temple restores all life on corrupted bodies. Bu...
- Wed Oct 04, 2017 8:10 pm
- Forum: Support and Development
- Topic: Finding the shortest path?
- Replies: 1
- Views: 1493
Finding the shortest path?
Hi everyone, last day i was thinking about moving a character with mouse. So i made a simple test for this idea but it didn't work the way i want. My character can find the target location but i want to make it with the shortest path. Is there a solution you know? My example code looks like that: pl...