Search found 496 matches
- Sat Dec 25, 2010 7:02 pm
- Forum: Games and Creations
- Topic: A game about growing plants (beta 6 released!)
- Replies: 136
- Views: 59234
Re: A game about growing plants
It looks fun. But it goes 2 FPS. D:
- Sat Dec 25, 2010 6:52 pm
- Forum: Support and Development
- Topic: Uh... I think I have a faulty love, or found a nasty glitch.
- Replies: 4
- Views: 3514
Uh... I think I have a faulty love, or found a nasty glitch.
I have narrowed it down that: resp=love.thread.newThread(love.filesystem.read("responder.lua")) causes: $ love irc_bot terminate called after throwing an instance of 'love::Exception' what(): Could not open file 404. Does not exist. Aborted I can assure you that responder.lua exists: $ ls ...
- Sat Dec 25, 2010 3:34 pm
- Forum: Support and Development
- Topic: Would someone please fix the lube docs?
- Replies: 5
- Views: 1931
Re: Would someone please fix the lube docs?
Also, I know I said I quit, but that does not mean I quit using love... Just the forums. You said you quit? I thought it was your cousin. I think the snowflake javascript that you have to block is http://uapps.org/snowstorm-min.js I don't use lube, good luck on that one. Yeah. I started getting wei...
- Sat Dec 25, 2010 1:18 am
- Forum: Support and Development
- Topic: Would someone please fix the lube docs?
- Replies: 5
- Views: 1931
Would someone please fix the lube docs?
http://love2d.org/wiki/ClientObject Connect to server is the description of ClientObject:send and downward. And all of those pages have the same content as ClientObject:Init... (Also, I know I said I quit, but that does not mean I quit using love... Just the forums. And I'm coming back now because ...
- Fri Dec 10, 2010 8:18 pm
- Forum: Libraries and Tools
- Topic: Isome - 3D isometric tile-based engine
- Replies: 7
- Views: 8881
Re: Isome - 3D isometric tile-based engine
It sounds nice.
I have a question: What format are the saves in? CSV?
And will this work with 0.7.0, and how embeddable is it?
I have a question: What format are the saves in? CSV?
And will this work with 0.7.0, and how embeddable is it?
- Fri Dec 10, 2010 2:06 pm
- Forum: Support and Development
- Topic: Game making help.
- Replies: 12
- Views: 4790
Re: Game making help.
You guys are taking what I did and turning it into a garbled mess. This is like showing someone how to use paypal, I show them all at once, and you show them how to sign up, and then you tell them how to enter their first name, then tell them to come back in 2 weeks and ask how to enter their last n...
- Fri Dec 10, 2010 12:34 pm
- Forum: Support and Development
- Topic: print to console?
- Replies: 1
- Views: 3604
Re: print to console?
I'd like to note that if you're running windows, you have to open a separate window.
For the console in Linux/Mac, you have to run from the terminal.
For the console in Linux/Mac, you have to run from the terminal.
- Fri Dec 10, 2010 1:01 am
- Forum: Support and Development
- Topic: Game making help.
- Replies: 12
- Views: 4790
Re: Game making help.
I'm sorry, but when I was learning Lua I really had trouble finding out how everything went together, because the only resources I could ever find were really basic "print('Hello, world!')" scripts.Ryne wrote: Your assistance, I'm sure, is still appreciated, but it's just overboard.
- Thu Dec 09, 2010 11:23 pm
- Forum: General
- Topic: Ludum dare
- Replies: 7
- Views: 1690
Re: Ludum dare
I'm catching up with you, and I didn't join too long ago.TechnoCat wrote:I was looking forward to participating, but I have 2 final exams during it.
EDIT: Oh cool, someone from my university is on the map.
EDIT2: Robin points out this is my 666th post. FEAR ME!
- Thu Dec 09, 2010 11:18 pm
- Forum: Support and Development
- Topic: Game making help.
- Replies: 12
- Views: 4790
Re: Game making help.
Here's a semi-useless tip: Lua is a programming language, LUA stands for "Learn Ur Acronyms". It gnaws at some of us, (Including me,) so you probably shouldn't mess that up. :ultrahappy: Now, as for a character that moves, shoots, and kills enemies, here's a super basic example: (Don't let...