Search found 384 matches

by Santos
Sun Aug 06, 2017 12:24 pm
Forum: General
Topic: Question from a newbie
Replies: 6
Views: 5929

Re: Question from a newbie

Hello! :) ZeroBrane Studio can debug LOVE projects and has auto-completion for the LOVE API, and documentation if you hover the cursor over a LOVE function. You can put this line at the top of main.lua so that debugging works: if arg[#arg] == "-debug" then require("mobdebug").sta...
by Santos
Wed Aug 02, 2017 5:49 am
Forum: Support and Development
Topic: Speed up .mp3 music in love
Replies: 5
Views: 3627

Re: Speed up .mp3 music in love

I think what you're looking for is time stretching. LOVE doesn't do this currently unfortunately. :( I wonder if it's possible or likely in the future? Maybe one of the devs could say.
by Santos
Tue Aug 01, 2017 12:23 pm
Forum: General
Topic: Trying the new stuff in 0.11.0
Replies: 40
Views: 29708

Re: Trying the new stuff in 0.11.0

The new compatibility warning is now a window which pops up before the game starts. I like it!

Except for the lack of umlauts. :(

compatibility_warning.png
compatibility_warning.png (2.5 KiB) Viewed 6700 times
by Santos
Tue Aug 01, 2017 10:48 am
Forum: Support and Development
Topic: Struggles in a graphics editor project
Replies: 6
Views: 3422

Re: Struggles in a graphics editor project

Have you considered using a serialization library like bitser ? bitser = require('bitser') function newMap() local map = {} for line=1, 16 do map[line] = {} for colonne=1, 16 do map[line][colonne] = math.random(1, 4) end end return map end function loadMap() return bitser.loads(love.filesystem.read(...
by Santos
Sat Jul 29, 2017 10:43 am
Forum: General
Topic: Trying the new stuff in 0.11.0
Replies: 40
Views: 29708

Re: Trying the new stuff in 0.11.0

This pull request feed? https://bitbucket.org/rude/love/pull-requests/75/efx-implemented/diff If it is that one, I don't think it answers many of my questions. To be clear, I wasn't asking those questions because I thought that they hadn't been thought of or thoroughly discussed before, I was asking...
by Santos
Fri Jul 28, 2017 7:18 am
Forum: General
Topic: Trying the new stuff in 0.11.0
Replies: 40
Views: 29708

Re: Trying the new stuff in 0.11.0

Edit: I think I get this error in the current version of LOVE, so it's not really related to 0.11.0. I get an error sometimes when I start the Windows nightly build. I think this happens when this computer hasn't been playing sound for a while, it's like something turns off behind the scenes (and i...
by Santos
Thu Jul 27, 2017 5:42 pm
Forum: General
Topic: Trying the new stuff in 0.11.0
Replies: 40
Views: 29708

Trying the new stuff in 0.11.0

LÖVE 0.11.0 hasn't been released yet, but we can still try some of the new stuff in progress by using the nightly builds ( Windows , Linux (the ones with "minor" in the name), and I'm not sure if this Mac build is for 0.11.0 or the current version). You can read some of the changes here: h...
by Santos
Thu Jul 27, 2017 11:09 am
Forum: General
Topic: Wiki proposal: merge constructor variants differing only by filepath/File/FileData argument
Replies: 1
Views: 1575

Wiki proposal: merge constructor variants differing only by filepath/File/FileData argument

So as far as I can tell, all these constructors which use a loaded-into-memory file accept a file path, or a File object, or a FileData object. love.audio.newSource (static) love.graphics.newFont love.graphics.newImage love.graphics.newImageFont love.image.newCompressedData love.image.newImageData l...
by Santos
Tue Jul 18, 2017 8:39 am
Forum: Games and Creations
Topic: Cactus game.
Replies: 37
Views: 34005

Re: Cactus game.

cactusgame.png
cactusgame.png (13.37 KiB) Viewed 6437 times
by Santos
Tue Jun 27, 2017 3:25 am
Forum: General
Topic: How would I make a Snake game in LÖVE?
Replies: 9
Views: 8303

Re: How would I make a Snake game in LÖVE?

I wrote a tutorial for making a snake game in LÖVE: https://simplegametutorials.github.io/snake/ Try typing or copying the code at each step and running it, and experimenting with it if you want. If there's something Lua or LÖVE related which is used that you don't understand, you can research it. O...