Search found 14 matches
- Tue Jul 14, 2015 8:12 pm
- Forum: Games and Creations
- Topic: Dim Jump - My fun little game
- Replies: 15
- Views: 10985
Re: Dim Jump - My fun little game
http://puu.sh/iZcXw/edd0f161a5.png Fun little game you've got there, finished the newest version with 115 deaths. I noticed in the level with the crosses, one of them was ontop a platform you had to go under. Is there any reason for that being there other than tricking the player into thinking he c...
- Sun Mar 22, 2015 9:17 pm
- Forum: Support and Development
- Topic: love.graphics.translate by whole numbers
- Replies: 3
- Views: 2983
Re: love.graphics.translate by whole numbers
That works fine for the x axis, but rounding the player's y coordinate, at least to a whole number, is not an option. Edit: Er, scratch that, turns out I can round the y coordinate if I put in some workarounds, but I'd still prefer if there was a way to do this without changing the player's coordina...
- Sun Mar 22, 2015 7:45 pm
- Forum: Support and Development
- Topic: love.graphics.translate by whole numbers
- Replies: 3
- Views: 2983
love.graphics.translate by whole numbers
I'm having a problem with moving the camera in my game. Every update, I'm setting the camera's position to the player's. However, since the player's position is a decimal number, there's noticeable screen tearing whenever the camera is moved. The problem is that if I use math.floor or math.ceil to r...
- Mon Nov 24, 2014 9:44 pm
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 411292
Re: "Questions that don't deserve their own thread" thread
I'm trying to get a value inside of a nested table, but I'm given the id of the table instead of the actual value. The value I'm trying to get is inside layers.data. --Map class local sti = require "libraries/sti" -- Simple Tiled Implementation local HC = require "libraries/HardonColl...