Search found 79 matches
- Thu Jan 30, 2014 9:19 pm
- Forum: Support and Development
- Topic: Is there a simple way to have in-game changeable sprites?
- Replies: 7
- Views: 3035
Re: Is there a simple way to have in-game changeable sprites
love.graphics.draw function uses the current color being used. If you create a white hair and then set a color, it will draw the image with the current color. Example: function love.load() local testImage = love.image.newImageData(32, 32) -- Create a new imageData --Draw stuff to image for x = 0, 31...
- Sun Jan 26, 2014 2:38 pm
- Forum: Libraries and Tools
- Topic: Game of life, bring your version.
- Replies: 15
- Views: 6746
Re: Game of life, bring your version.
HAHAHAHA! That's so funny! :pvrld wrote:I did a sound experiment a while back. Takes some time to load, but you will hear why.
- Sun Jan 26, 2014 5:26 am
- Forum: Libraries and Tools
- Topic: StackMachine: Build pipline for LÖVE games
- Replies: 42
- Views: 27881
Re: StackMachine: Build pipline for LÖVE games
The e-mail you receive for resetting the password goes to a link that goes to a "invalid page".
- Sun Jan 19, 2014 11:13 pm
- Forum: Libraries and Tools
- Topic: Super Particle Editting and Rendering Machine
- Replies: 21
- Views: 38181
Re: Super Particle Editting and Rendering Machine
Really awesome!
When you set the buffer to negative or nil the program crashes, when loading the preset already loaded it crashes as well btw. But it is really cool and useful
When you set the buffer to negative or nil the program crashes, when loading the preset already loaded it crashes as well btw. But it is really cool and useful
- Thu Jan 02, 2014 8:20 pm
- Forum: Libraries and Tools
- Topic: StackMachine: Build pipline for LÖVE games
- Replies: 42
- Views: 27881
Re: StackMachine: Build pipline for LÖVE games
It's giving out a "Whoops" when I try to create a new game or see one that already exists. :/
- Mon Dec 16, 2013 4:12 pm
- Forum: Games and Creations
- Topic: One Take - Ludum Dare 28
- Replies: 10
- Views: 4968
Re: One Take - Ludum Dare 28
Hahahaha! Really nice! LOL'd at the real bullet part haha :p
- Sun Dec 15, 2013 7:14 pm
- Forum: General
- Topic: LÖVE 0.9.0 released
- Replies: 87
- Views: 88669
Re: LÖVE 0.9.0 released
This is so awesome!
I loved the new love.textinput callback. It's really awesome. Also, resizable windows are awesome as well
I loved the new love.textinput callback. It's really awesome. Also, resizable windows are awesome as well
- Thu Oct 31, 2013 8:17 pm
- Forum: Games and Creations
- Topic: PonGee! - My first game!
- Replies: 4
- Views: 4023
Re: PonGee! - My first game!
Thank you guys! That's awesome :) If I'd recommend anything for you to try is the IA vs IA (Btw, "IA" means "AI" in my native language, I forgot to translate this little thing haha :p) in the hard difficulty, it's pretty funny haha! I put some good work in that AI, I have to say ...
- Sun Oct 27, 2013 11:52 pm
- Forum: Games and Creations
- Topic: PonGee! - My first game!
- Replies: 4
- Views: 4023
PonGee! - My first game!
PonGee! It's a simple Pong game with a good amount of options to customize your gameplay. Not only that, there's also some gameplay mechanics such as PowerUps and a "dynamic" ball angle change. This angle change happens with collision and can get to a "deltaAngle" of 50 to -50 d...