Hi, welcome to the forums!
Since LÖVE 11, the values in setColor are now decimal numbers between 0 and 1, meaning that in order to make it transparent you'd need to call lg.setColor(1, 1, 1, 1/5) or similar.
Search found 1938 matches
- Mon Jan 14, 2019 9:56 am
- Forum: General
- Topic: Having Trouble Making an Image Transparent [Solved]
- Replies: 2
- Views: 4004
- Mon Dec 24, 2018 4:33 pm
- Forum: General
- Topic: Using io.read() without halting the game
- Replies: 3
- Views: 4954
Re: Using io.read() without halting the game
You can use a raw TCP socket if you want non-blocking keyboard input, useful if you don't want to create a new thread just to handle that. I can provide more details if you're interested, but you basically have to create a new TCP socket and set its file descriptor to 0; you can then use luasocket's...
- Thu Nov 22, 2018 2:47 pm
- Forum: Support and Development
- Topic: Problem with user input in turn-based battle
- Replies: 4
- Views: 4784
Re: Problem with user input in turn-based battle
Hi! First of all, welcome to the forum! Second, it would be very helpful to us if you enclosed your code in [co de][/code] tags, so it would be displayed indented, monospaced, highlighted and in a box so that it doesn't span several screens of height. Third, uploading a .love file is even more usefu...
- Tue Nov 20, 2018 1:02 pm
- Forum: Games and Creations
- Topic: Super Chains
- Replies: 34
- Views: 26843
Re: Super Chains
I'm available for beta-testing on Linux (native and Steam Play) if still needed.
- Wed Sep 05, 2018 12:07 pm
- Forum: General
- Topic: Trouble With Shadows / Raycasting with Physics and Shaders
- Replies: 2
- Views: 3907
Re: Trouble With Shadows / Raycasting with Physics and Shaders
For point 2, sounds like you're casting a ray from a point to the same point? Maybe you should add a check against that
- Wed Sep 05, 2018 9:09 am
- Forum: Support and Development
- Topic: Share a Shader!
- Replies: 328
- Views: 539811
Re: Share a Shader!
Should Tri be this?
- Sat Aug 25, 2018 9:43 pm
- Forum: Support and Development
- Topic: Text not displayed for one particular user
- Replies: 11
- Views: 9630
Re: Text not displayed for one particular user
Are the user's graphics drivers up to date?
- Fri Aug 03, 2018 3:27 pm
- Forum: General
- Topic: I'm already pretty sold but I'd like reassurance that LÖVE is the right choice.
- Replies: 3
- Views: 4584
Re: I'm already pretty sold but I'd like reassurance that LÖVE is the right choice.
Hi and welcome to the forums! What you want to do sounds perfectly doable, as long as you handle it correctly. You'll need to reload files for any edit to work and you also need to be careful not to overwrite any data when you do, behaviour only, or reloading a file would basically reset things inst...
- Sat Jul 28, 2018 12:03 am
- Forum: Libraries and Tools
- Topic: TÖVE - vector graphics for LÖVE [v2.0a3]
- Replies: 7
- Views: 17252
Re: [v0.1] TÖVE - vector graphics for LÖVE
Your forum account is your wiki account.
- Thu Jul 26, 2018 4:54 am
- Forum: General
- Topic: Any way to proper toggleFullscreen function
- Replies: 3
- Views: 4011
Re: Any way to proper toggleFullscreen function
First of all: default fullscreen is evil.
Second, the question was about toggling it, not setting it.
Second, the question was about toggling it, not setting it.