Search found 445 matches

by Ulydev
Wed Nov 12, 2014 12:30 pm
Forum: Support and Development
Topic: "Questions that don't deserve their own thread" thread
Replies: 905
Views: 411236

Re: "Questions that don't deserve their own thread" thread

Awesome ! Thank you for pointing this out.
by Ulydev
Tue Nov 11, 2014 11:10 pm
Forum: Support and Development
Topic: Circle outline as a physic object ?
Replies: 9
Views: 6863

Re: Circle outline as a physic object ?

Hello, S0lll0s, and thank you for your answer. I understand that using physics for this kind of job is maybe too intensive. As for the origin-ball distance comparison with the radius of the circle, how could I implement this into my actual project ? If the distance between the origin of the circle a...
by Ulydev
Tue Nov 11, 2014 3:45 pm
Forum: Support and Development
Topic: "Questions that don't deserve their own thread" thread
Replies: 905
Views: 411236

Re: "Questions that don't deserve their own thread" thread

Hello everyone, I just wanted to know why setFilterData() has been removed since 0.8.0 ? Is there any other function to set filters ?

Thank you ! :3
by Ulydev
Tue Nov 11, 2014 11:55 am
Forum: Support and Development
Topic: Circle outline as a physic object ?
Replies: 9
Views: 6863

Re: Circle outline as a physic object ?

Thank you for your answers ! I finally got it working.

Ivan, if you need some French translations... Just tell me if I can be of any help.
by Ulydev
Mon Nov 10, 2014 11:09 pm
Forum: Support and Development
Topic: Circle outline as a physic object ?
Replies: 9
Views: 6863

Circle outline as a physic object ?

Hello, everyone. I discovered Löve2D a few days ago and finally decided to get on with it. As I mainly work with the Corona SDK, I guess it shouldn't be that hard to learn. As a first project, I would like to port my iOS/Android game Ballzone to Desktop. Here's the download link : https://itunes.app...