Search found 533 matches

by MadByte
Wed May 29, 2013 6:55 pm
Forum: Support and Development
Topic: Adding AI?
Replies: 8
Views: 2161

Re: Adding AI?

Link
Sorry but, try searching things on your own. You created ~20 topics in this short amount of time you are
registeried on this forum. Try harder finding what you wanna know. -.-*
by MadByte
Wed May 29, 2013 4:15 pm
Forum: Support and Development
Topic: Adding toggle buttons?
Replies: 2
Views: 1808

Re: Adding toggle buttons?

Code: Select all


local music = true

function love.keypressed( key )

  if key == "m" then
    music = not music -- actually changes the current state
  end

end
by MadByte
Tue May 28, 2013 6:23 pm
Forum: Games and Creations
Topic: Space protector Rocket
Replies: 4
Views: 2914

Re: Space protector Rocket

hmm the warp thing looks a bit unfair I think. Just an idea: You could set a detonation radius around the missle like a " + " so that the chance to hit the target get higher. To prevent the game from beeing to easy you could think about other elements in your game like obstacles or the ufo...
by MadByte
Tue May 28, 2013 4:03 pm
Forum: Games and Creations
Topic: Boing — a Rebound clone
Replies: 13
Views: 7806

Re: Boing — a Rebound clone

Nice, much better.
250 ? haha . I'm happy if I get 10 blocks far!
by MadByte
Mon May 27, 2013 5:51 pm
Forum: Games and Creations
Topic: Boing — a Rebound clone
Replies: 13
Views: 7806

Re: Boing — a Rebound clone

damn, this is so hard ! Could you please add a reset if the player fall down ? :p And the rotation speed if the player press a key is soo fast o.o :D edit: I found a problem while playing, for some reason after you passed a few blocks( to the right ) and then move back - there is just a plane ground...
by MadByte
Mon May 27, 2013 2:38 pm
Forum: Support and Development
Topic: Drawing over the mouse?
Replies: 2
Views: 2042

Re: Drawing over the mouse?

Code: Select all

love.mouse.setVisible( visible )
To draw a img ( i.e a new pointer) to the mouse position use love.mouse.getX() / love.mouse.getY() .
by MadByte
Mon May 27, 2013 2:02 pm
Forum: Games and Creations
Topic: Space protector Rocket
Replies: 4
Views: 2914

Re: Space protector Rocket

Hey JHB! Cool game. The graphics looks nice, the idea is cool. For some reason I wasn't able to hit the target - you might should add a "How to Play" instruction for me :D With the tile by tile based movement it seems like you wanted to make it a bit more strategy like. I would prefer free...
by MadByte
Sat May 25, 2013 6:44 pm
Forum: Games and Creations
Topic: Slime Ball
Replies: 35
Views: 19905

Re: Slime Ball

I'm currently working on an clone of the game because I like the idea and I think there are so many possiblities to extend the gameplay. The whole source was rewritten and I've added some new things. Sadly powerups & highscores aren't in yet. But the slime growth & leveling while eating ! Mo...
by MadByte
Fri May 24, 2013 5:31 pm
Forum: Games and Creations
Topic: [pre-alpha] unknown space
Replies: 3
Views: 1886

Re: [pre-alpha] unknown space

hey, good start. I guess you have to work on that prototype a bit more. I found a couple of problems: - If changing into options menu, you can't get back (same for ingame) - a simple "escape" key action would be great. - The button collision isn't accurate, make sure you check collsion wit...
by MadByte
Sat May 18, 2013 3:43 pm
Forum: Games and Creations
Topic: Slime Ball
Replies: 35
Views: 19905

Re: Slime Ball

Great first game :) Good : - The colors of the game and the player movement looks good - Fun to play - The music and the sound effects are good Not so good: - The fact that the objects from the sides spawn inside the visible area is kinda annoying sometimes. - The menu buttons doesn't match the look...