Search found 93 matches

by jasonisop
Fri Jul 05, 2013 6:22 pm
Forum: General
Topic: Where do you find artists?
Replies: 3
Views: 1592

Re: Where do you find artists?

opengameart.org
by jasonisop
Tue Jul 02, 2013 3:13 pm
Forum: General
Topic: Creating a complex game
Replies: 14
Views: 8982

Re: Creating a complex game

Im just gonna post this https://www.love2d.org/wiki/Category:Libraries and say every thing is there.
Other then that, a lot of reading and doing it all on your own.
by jasonisop
Mon Jul 01, 2013 6:54 pm
Forum: Support and Development
Topic: Problems with ATL and stuff
Replies: 54
Views: 11806

Re: Problems with ATL and stuff

yeah, but depending on what you want you could have the player move into the fire and have it deal damage or what ever. But yeah same concept.
by jasonisop
Mon Jul 01, 2013 6:48 pm
Forum: Support and Development
Topic: Problems with ATL and stuff
Replies: 54
Views: 11806

Re: Problems with ATL and stuff

Test your collision before moving, if moving into that tile would be a collision dont move. all you have to do is know what direction your moving, what tile your on and what tile your moving to.
by jasonisop
Mon Jul 01, 2013 6:28 pm
Forum: Support and Development
Topic: Problems with ATL and stuff
Replies: 54
Views: 11806

Re: Problems with ATL and stuff

Are you meaning to use 2 diff vars for speed? you have object.speed for x and object.flyspeed for y function player:update(dt) local halfX = object.w / 2 local halfY = object.h / 2 object.x_vel = math.clamp(object.x_vel, -object.speed, object.speed) object.y_vel = math.clamp(object.y_vel, -object.fl...
by jasonisop
Fri Jun 28, 2013 2:08 pm
Forum: Support and Development
Topic: [SOLVED]Really weird lag issue?[SOLVED]
Replies: 7
Views: 3271

Re: [SOLVED]Really weird lag issue?[SOLVED]

also turning on spritbatching for me gave me a 400+ fps improvement.
by jasonisop
Fri Jun 28, 2013 1:12 am
Forum: Support and Development
Topic: CrossBridge (c/c++ to flash) is now open source
Replies: 10
Views: 7067

Re: CrossBridge (c/c++ to flash) is now open source

This. A LOT of Flash developers are releasing their Flash games & programs as Android (and iOS) apps through the Adobe Air platform. A lot of things in the Google Play Store and iOS App Store that you wouldn't think are Flash, are. And it is super simple to make games in flash that work on andr...
by jasonisop
Thu Jun 27, 2013 10:09 pm
Forum: Support and Development
Topic: CrossBridge (c/c++ to flash) is now open source
Replies: 10
Views: 7067

Re: CrossBridge (c/c++ to flash) is now open source

You can still get flash based apps onto android, Adobe air, just not flash player.
by jasonisop
Thu Jun 27, 2013 10:06 pm
Forum: Support and Development
Topic: help with simple networking without plugins.
Replies: 1
Views: 1056

Re: help with simple networking without plugins.

If you read the wiki on networking and you still dont get it then your not ready to start work on it. First step would be reading up on lua, doing your first game like a simple single player tic tack toe. Then maybe work a two play networked version. As for making a mmorpg, im not going to say you w...
by jasonisop
Thu Jun 27, 2013 5:09 pm
Forum: A Whiff of Steam
Topic: A Whiff of Steam v0.0.1 (unofficial)
Replies: 23
Views: 117677

Re: A Whiff of Steam v0.0.1 (unofficial)

jjmafiae wrote:A game(http://en.wikipedia.org/wiki/Video_game) called The Nuclear USSR (aka wastelands of death)
OK what does that have to do with A Whiff of Steam?