Search found 157 matches

by RPG
Fri Jul 08, 2011 6:46 pm
Forum: General
Topic: GUI libraries...
Replies: 43
Views: 12525

Re: GUI libraries...

Ok, looks like I'm not alone in this matter:) This is a good thing - users can choose one of the suitable libraries: pure lua/love+ui or lquery+ui.
by RPG
Fri Jul 08, 2011 5:10 pm
Forum: General
Topic: GUI libraries...
Replies: 43
Views: 12525

Re: GUI libraries...

Little example of my idea. UI has style file, widget renderer (based on styles), event system (from lQuery), layouts, that contains and places child elements. There will be horisontal and vertical layouts. Styles like CSS (paddings, margins, border, color, fonts, backgroundImage and so on). http://o...
by RPG
Thu Jul 07, 2011 4:04 am
Forum: Support and Development
Topic: C++ programmer going into LOVE
Replies: 7
Views: 3277

Re: C++ programmer going into LOVE

The source code of engine is very complicated, I had to choose another engine to be modified. But LUA language and LOVE API are very simple, try to download tutorials.
by RPG
Thu Jul 07, 2011 3:59 am
Forum: General
Topic: GUI libraries...
Replies: 43
Views: 12525

Re: GUI libraries...

Rich text editor most difficult thing I think.
by RPG
Tue Jul 05, 2011 3:05 pm
Forum: General
Topic: GUI libraries...
Replies: 43
Views: 12525

Re: GUI libraries...

I thnk 99% of all GUI's will select images to display widgets...
by RPG
Sat Jul 02, 2011 9:11 pm
Forum: Support and Development
Topic: Is this bad lagging just my computer?
Replies: 3
Views: 2054

Re: Is this bad lagging just my computer?

I have 6 fps (very laggy). I think you create new font object every frame. This variant creates a new font using the default font and the size specified, and sets it as the current font. Do not use this function in love.update or love.draw. That would create a new font every frame, eating up memory ...
by RPG
Mon Jun 27, 2011 6:42 pm
Forum: Games and Creations
Topic: Gems game
Replies: 10
Views: 5242

Re: Gems game

New version: http://ompldr.org/vOTk3eg
- bug fixes
- gems selection
- two ways to swap gems
by RPG
Sun Jun 26, 2011 5:23 pm
Forum: Games and Creations
Topic: Gems game
Replies: 10
Views: 5242

Re: Gems game

I like the graphics a lot. I don't know if you plan on making a full game but if you do, you would need to add some sort of selection indicator. Kinda hard to tell which gem is currently selected. Other than that, it looks pretty good. I'll think about adding a few options for swapping gems. Graphi...
by RPG
Sun Jun 26, 2011 5:05 pm
Forum: General
Topic: GUI libraries...
Replies: 43
Views: 12525

Re: GUI libraries...

Insead, you don't need to create event system, maybe you will want to animate your widgts. I take the example of JQuery/jQuery UI
by RPG
Sat Jun 25, 2011 4:31 pm
Forum: Games and Creations
Topic: Gems game
Replies: 10
Views: 5242

Gems game

Allow me to introduce you a little Match 3 game. The game was written for the day (or rather, night) and well demonstrates the possibility of "fake" multithreading in lQuery. The game is only about 300 lines of code, but it is difficult (perhaps) to understand because of the asynchronous p...