Search found 114 matches
- Sat Oct 10, 2015 4:22 pm
- Forum: General
- Topic: ECS for GUI
- Replies: 6
- Views: 3950
Re: ECS for GUI
Read up: https://en.wikipedia.org/wiki/Entity_component_system http://entity-systems.wikidot.com/ http://vasir.net/blog/game-development/how-to-build-entity-component-system-in-javascript Here's a more in depth list on StackOverflow: http://stackoverflow.com/questions/1901251/component-based-game-en...
- Sat Oct 10, 2015 3:17 pm
- Forum: General
- Topic: ECS for GUI
- Replies: 6
- Views: 3950
Re: ECS for GUI
IMHO, ECS would be better that an OO design for this problem People often start learning programming nowadays with languages like Java and Python, which preach Object Oriented Programming as The Best Thing Ever and the Only Way To Do Things (Java especially). As people begin to code more, they often...
- Sat Oct 10, 2015 2:04 am
- Forum: Libraries and Tools
- Topic: [Library] Splash.lua - bump.lua with more shapes.
- Replies: 12
- Views: 7430
Re: [Library] Splash.lua - bump.lua with more shapes.
As i'm not doing polygon collisions yet, I think GJK is a bit overkill.
- Fri Oct 09, 2015 2:09 pm
- Forum: Libraries and Tools
- Topic: [Library] Splash.lua - bump.lua with more shapes.
- Replies: 12
- Views: 7430
Re: [Library] Splash.lua - bump.lua with more shapes.
Good luck then. I certainly can't help you on that - not for lack of willingness, but lack of math capacity. I can offer some pointers though: The implementation of bump's algorithm is based on this article by wildbunny (don't let the title fool you, it is quite good). The article describes the Min...
- Fri Oct 09, 2015 12:57 pm
- Forum: Libraries and Tools
- Topic: [Library] Splash.lua - bump.lua with more shapes.
- Replies: 12
- Views: 7430
Re: [Library] Splash.lua - bump.lua with more shapes.
I already have some ideas about how to go about that as well, by moving each object one at a time and ordering collisions by normalized time (I'm assuming that's how bump does it). That will also be a challenge, definitely. Originally, I was going to add verlet physics, but I realized that perfect c...
- Fri Oct 09, 2015 6:08 am
- Forum: Libraries and Tools
- Topic: [Library] Splash.lua - bump.lua with more shapes.
- Replies: 12
- Views: 7430
[Library] Splash.lua - bump.lua with more shapes.
https://github.com/bakpakin/Splash.lua/raw/master/img/demo.gif I needed collisions for ongoing Doom-style FPS, without full physics but with the convenience of bump.lua. Specifically, I needed walls and circles to represent the player and things in the world. Splash.lua is my ongoing generalized im...
- Mon Oct 05, 2015 2:58 am
- Forum: Libraries and Tools
- Topic: Lady: making savegames easy
- Replies: 28
- Views: 16054
Re: Lady: making savegames easy
As the author of binser, I agree that it should work and save your game. However, it might not be as easy to set up as Lady. If you do decide to use binser, I'll be glad to help.
- Fri Oct 02, 2015 8:30 pm
- Forum: Support and Development
- Topic: luarocks and the path
- Replies: 2
- Views: 2743
Re: luarocks and the path
If you want to use Luarocks in your project, even after realizing that you can't use C modules, check out Loverocks . It's a command line tool for using luarocks in a LOVE project independently from a system install. Also, it doesn't interfere with distributing your game. EDIT: It seems there have s...
- Fri Sep 25, 2015 12:18 am
- Forum: General
- Topic: Math is fun! [THERE'S WORDS TOO]
- Replies: 12
- Views: 6219
Re: Math is fun!
It's really cool that you're so into math; it is important to have a grasp on math if you want to make games (Not level design or game design, per say, but actually code a game). I would say algebra or calculus would be the way to go, but more specifically Linear Algebra . Linear algebra is really u...
- Mon Sep 21, 2015 3:16 pm
- Forum: Games and Creations
- Topic: Wanderer
- Replies: 62
- Views: 29252
Re: Wanderer
I'd like to try, please!Fenrir wrote:Btw, is there any Mac user around who would like to test our current build? And if possible then provide me an packaged application from it?