Search found 174 matches
- Tue Nov 15, 2016 12:50 am
- Forum: Libraries and Tools
- Topic: Alexar's Physics Editor(APE)
- Replies: 59
- Views: 63507
Re: Alexar's Physics Editor(APE)
Tells me it can't load incompatible bytecode. Not that there should be any to begin with - I prefer being able to read and modify the source. Just in case you didn't know: different Lua versions generate different bytecode and more often than not they're incompatible. please loop up the source code...
- Thu Nov 03, 2016 12:20 am
- Forum: Libraries and Tools
- Topic: Sprit3r - 3D model viewer for spritesheets
- Replies: 31
- Views: 22856
Re: Sprit3r - 3D model viewer for spritesheets
wow ,it's really cool. I am looking forward to make some voxel game with it. but any tool for building the models? something like 3d max?
- Wed Nov 02, 2016 10:01 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1500615
Re: What's everyone working on? (tigsource inspired)
another blueprint system.
- Fri Oct 28, 2016 12:48 am
- Forum: Games and Creations
- Topic: a top-down car game
- Replies: 20
- Views: 15485
Re: a top-down car game
wow yeah it's the grouping of the fixtures. i see
- Fri Oct 28, 2016 12:39 am
- Forum: Libraries and Tools
- Topic: Alexar's Physics Editor(APE)
- Replies: 59
- Views: 63507
Re: Alexar's Physics Editor(APE)
I downloaded the .love from first post, and I get tons of "a body escaped Memoizer" errors when trying to test the topdown car example. Also pressing "Help" in first menu causes a Lua error: bad argument #1 to utf8len (string expected, got table) euh, i will see. but you can fin...
- Thu Oct 27, 2016 9:32 am
- Forum: Games and Creations
- Topic: a top-down car game
- Replies: 20
- Views: 15485
Re: a top-down car game
Pull request made! For now it's just what was needed to make it work with 0.10.x. Really happy with how the GH versions play and look. There's a couple unfinished things, I don't understand why the car stops responding to my commands with the wheels every which way after some time (is this damage? ...
- Thu Oct 27, 2016 3:17 am
- Forum: General
- Topic: Share your fiddles!
- Replies: 26
- Views: 11977
- Thu Oct 27, 2016 1:03 am
- Forum: Libraries and Tools
- Topic: Alexar's Physics Editor(APE)
- Replies: 59
- Views: 63507
Re: Alexar's Physics Editor(APE)
Alexar, in the gif, are you driving the car or is it the AI? Is the driving thing included in the .love in post #1? it uses keyboard control, all interaction functions are in body--userdata. click the wheel and look up the userdata tab, you can see the magic. all the examples are in the tutorial pr...
- Thu Oct 27, 2016 12:44 am
- Forum: Games and Creations
- Topic: a top-down car game
- Replies: 20
- Views: 15485
Re: a top-down car game
Very beautiful game. It's a detail, but I would prefer the arrows to control the car (maybe because I use an AZERTY keyboard). merci beaucoup and I will change the mode the control on some future version. I hope you think this is enough interest! Would you mind if I continued making little fixes to...
- Wed Oct 26, 2016 1:43 pm
- Forum: Games and Creations
- Topic: a top-down car game
- Replies: 20
- Views: 15485
Re: a top-down car game
I dropped it for a bit long time. hoping some update when a get some interest again in this project^^Zireael wrote:Is this still a thing?