Search found 399 matches

by Kadoba
Tue Jan 22, 2013 9:19 pm
Forum: Libraries and Tools
Topic: Advanced Tiled Loader - No longer maintained
Replies: 260
Views: 109709

Re: Advanced Tiled Loader - Updated to 0.12.0!

60-40 fps sounds normal for vsync assuming the refresh rate on your monitor is 60Hz. Do you understand how vsync works?
by Kadoba
Tue Jan 22, 2013 12:11 am
Forum: Libraries and Tools
Topic: Advanced Tiled Loader - No longer maintained
Replies: 260
Views: 109709

Re: Advanced Tiled Loader - Updated to 0.12.0!

The rendering of the map shouldn't increase with the size, although currently multiple layers will slow it down considerably. The load times are slow because the tmx file has to first be translated into lua tables, then uncompressed, then processed into ATL objects. All of this is done in pure lua. ...
by Kadoba
Fri Jan 18, 2013 1:05 am
Forum: Support and Development
Topic: Sub-sorting a table?
Replies: 18
Views: 2064

Re: Sub-sorting a table?

Have you tried this? table.sort( T, function(x, y) if x.layer == y.layer then if x.depth == y.depth then return x.priority < y.priority end return x.depth > y.depth end return x.layer < y.layer end ) This could also work: table.sort( T, function(x, y) return x.layer == y.layer and (x.depth == y.dept...
by Kadoba
Tue Jan 15, 2013 5:05 pm
Forum: General
Topic: Multiple instances of an enemy.
Replies: 4
Views: 2030

Re: Multiple instances of an enemy.

There are lots of different approaches but the idea is the same: - For each instance create a new table to hold independent values such as position and acceleration - Make sure the instances have common class functions. This is usually accomplished by metatables and __index. - Put them into a list a...
by Kadoba
Fri Jan 11, 2013 10:57 pm
Forum: General
Topic: Notepad++ LÖVE theme
Replies: 12
Views: 6839

Re: Notepad++ LÖVE theme

This is pretty awesome. I changed a couple of things to increase the contrast and complete the color scheme.

Here is the theme file if anyone wants to try an alternative
löve.xml
(5.27 KiB) Downloaded 355 times
by Kadoba
Tue Jan 08, 2013 2:36 pm
Forum: Libraries and Tools
Topic: Advanced Tiled Loader - No longer maintained
Replies: 260
Views: 109709

Re: Advanced Tiled Loader - Updated to 0.12.0!

Ubermann wrote:I got a "Unknown event q" when I press [ESCAPE]

It should be love.event.push("quit").
Thanks. I swear I have fixed this same bug 5 times now.
by Kadoba
Tue Dec 18, 2012 10:35 pm
Forum: General
Topic: LUA file system.
Replies: 15
Views: 4383

Re: LUA file system.

This should give you the basic idea.
ReadWrite.love
(735 Bytes) Downloaded 137 times
by Kadoba
Fri Dec 14, 2012 8:33 pm
Forum: General
Topic: LUA file system.
Replies: 15
Views: 4383

Re: LUA file system.

Using Lua's IO library you can write files to absolute locations. The problem is that there isn't a method to iterate over directories. I believe you can get around this limitation using io.popen to execute an OS list directory command and get the output. For Linux and OSX the command is "ls&qu...
by Kadoba
Tue Dec 11, 2012 3:51 pm
Forum: General
Topic: Ludum Dare 25 joinings
Replies: 34
Views: 6975

Re: Ludum Dare 25 joinings

I'm too slow for these types of competitions but good luck to you and any other lovers joining. :)
by Kadoba
Mon Dec 10, 2012 10:08 pm
Forum: Support and Development
Topic: Some pointers wanted regarding user created content
Replies: 11
Views: 3231

Re: Some pointers wanted regarding user created content

Like robin said, a decent text editor is going to be rough to simulate inside LÖVE. You can make a simple one easily enough though. The popular minecraft mod ComputerCraft gets by with an extremely basic one. It's very similar to what it seems you're trying to accomplish. Also, there is a sandbox pa...