Search found 262 matches
- Sun Sep 23, 2012 7:39 pm
- Forum: Support and Development
- Topic: Map drawing really slow
- Replies: 18
- Views: 6277
Re: Map drawing really slow
Can you please post your hardware specs? ok, but dont laugh: samsung n150 2010 os windows xp service pack 3 ram 1gb graphic card Intel(R) Graphics Media Accelerator 3150 CPU Intel(R) Atom(TM) CPU N450 @ 1.66GHz as you can see its really bad, but i dont understand why can i run mari0, almost, fine W...
- Sun Sep 23, 2012 7:11 pm
- Forum: Support and Development
- Topic: Collision
- Replies: 7
- Views: 3867
Re: Collision
What's class.lua ? If you're looking how to create classes, you can have a look here , there's some explanations. You also have lots of advanced libs for OOP: MiddleClass , 32log , 30log , SECS , and a lot more, just search. Hope this helps. I have never used classes in lua, but i think that BobThe...
- Sun Sep 23, 2012 5:06 am
- Forum: Support and Development
- Topic: Map drawing really slow
- Replies: 18
- Views: 6277
Re: Map drawing really slow
ok, but dont laugh:Can you please post your hardware specs?
samsung n150 2010
os windows xp service pack 3
ram 1gb
graphic card Intel(R) Graphics Media Accelerator 3150
CPU Intel(R) Atom(TM) CPU N450 @ 1.66GHz
as you can see its really bad, but i dont understand why can i run mari0, almost, fine
- Sun Sep 23, 2012 3:35 am
- Forum: Support and Development
- Topic: Collision
- Replies: 7
- Views: 3867
Re: Collision
Here is a very simple example, is a box falling.
So, basicly, what the function do is to detect if the box is touching the floor.
also, i dont know how to use "class.lua"
btw are you from the mari0 forums?
So, basicly, what the function do is to detect if the box is touching the floor.
also, i dont know how to use "class.lua"
btw are you from the mari0 forums?
- Sat Sep 22, 2012 5:15 pm
- Forum: Support and Development
- Topic: Map drawing really slow
- Replies: 18
- Views: 6277
Re: Map drawing really slow
ok, I should buy a new pc... Wait. As josefnpat suggest first update your graphics card drivers. Not the first time that someone here do it and get LOVE running it smoothly ok, a will try it, but I dont think it will work EDIT: well, i tried and the results are the same... but i want to give a seco...
- Sat Sep 22, 2012 3:04 am
- Forum: Support and Development
- Topic: Map drawing really slow
- Replies: 18
- Views: 6277
Re: Map drawing really slow
ok, I should buy a new pc...
- Sat Sep 22, 2012 1:11 am
- Forum: Support and Development
- Topic: Map drawing really slow
- Replies: 18
- Views: 6277
Re: Map drawing really slow
How!!! I get a max of 3fps !!!3!!!Lafolie wrote:I get a constant 60fps.
EDIT: maybe my computer isn that good, but if i can run mari0 fine, why cant i run this simple code?
- Fri Sep 21, 2012 7:53 pm
- Forum: Support and Development
- Topic: Map drawing really slow
- Replies: 18
- Views: 6277
Map drawing really slow
Hi, first i like to say i love this community, it has tought me all i know of programming. so, going straight to the point, i have been trying to make a tile based scrolling game, and i used the simplest way i know to draw the map. The problem is that is slow as hell and i dont know what to do to ma...
- Fri Sep 21, 2012 4:15 am
- Forum: Support and Development
- Topic: Collision
- Replies: 7
- Views: 3867
Re: Collision
if you have problems with hardon collider or you want a more basic collision system, i recomend you to use this simple function from the wiki :https://love2d.org/wiki/BoundingBox.lua
- Thu Sep 06, 2012 11:13 pm
- Forum: Support and Development
- Topic: Some Questions
- Replies: 3
- Views: 1407
Re: Some Questions
Thanks
My goal is to make legend of zelda (nes) on love2d, so what could be the next step to learn to achive this goal? Keeping in mind im new to this and that i know it will take a very long time.
My goal is to make legend of zelda (nes) on love2d, so what could be the next step to learn to achive this goal? Keeping in mind im new to this and that i know it will take a very long time.