3d lighting is a little weird, but looks goodMacunfadebo wrote:fixed a few things
Search found 77 matches
- Sun Nov 11, 2012 1:50 am
- Forum: Libraries and Tools
- Topic: did a little 3d camera
- Replies: 6
- Views: 3858
Re: did a little 3d camera
- Tue Nov 06, 2012 12:02 pm
- Forum: Support and Development
- Topic: Love3D
- Replies: 35
- Views: 8640
Re: Love3D
10$man No offesne taken. Just trying to behave appropriately on this forum. Sorry I got confused as to whose code I was responding to. Best substitute541 Not sure I have the latest version of your very fine library. I had to modify it inorder to get the performance I expected - not attempting to sa...
- Tue Nov 06, 2012 2:12 am
- Forum: Support and Development
- Topic: Love3D
- Replies: 35
- Views: 8640
Re: Love3D
Hi substitute541! Was wondering if you were still actively working on your Love3D library. Have some issues with it and 10$man does not appreciate me discussing them in his topic. Best Ok, you're taking things a bit out of context. My library is L3D (Which does stand for Love3d :? But, it's not the...
- Sat Nov 03, 2012 5:59 pm
- Forum: Libraries and Tools
- Topic: L3D - The Starts of a 3D Lib
- Replies: 53
- Views: 34811
Re: L3D - The Starts of a 3D Lib
Ahm! Try checking: love3D.preset.triCube3D(sideLength, ox, oy, oz) Think you will find that it used the left hand rule. If you try my attached demo (above), I had to change the facets to left hand for the lighting to track properly. Not stomping on your program (which is great), just an observation...
- Wed Oct 31, 2012 10:38 am
- Forum: Libraries and Tools
- Topic: L3D - The Starts of a 3D Lib
- Replies: 53
- Views: 34811
Re: L3D - The Starts of a 3D Lib
i love how my laptop is pure shit and the cubes from heaven keeps at 90fps, that is amazing Awesome :) Glad to hear that! I guess I'm doing something right. On my computer it goes about 40 fps, and this is a desktop... I think mainly the problem is my video card is terrible. Also, as far as table.s...
- Tue Oct 30, 2012 7:08 pm
- Forum: Libraries and Tools
- Topic: L3D - The Starts of a 3D Lib
- Replies: 53
- Views: 34811
Re: L3D - The Starts of a 3D Lib
Wow... I don't know what I never thought of using table.sort like that
Thanks
I'l try this out and see what happens.
Thanks
I'l try this out and see what happens.
- Mon Oct 29, 2012 11:56 pm
- Forum: Libraries and Tools
- Topic: L3D - The Starts of a 3D Lib
- Replies: 53
- Views: 34811
Re: L3D - The Starts of a 3D Lib
Alright, so I reversed the order of which the points were fed to the drawPolygon function and nothing changed (Figures :P ). So, I'm wondering, how can I sort a table by a specific place. For instance, in this case, I want to sort the Indices by there vertices Z coordinate. As far as I'm aware, tabl...
- Sat Oct 27, 2012 3:02 pm
- Forum: Libraries and Tools
- Topic: L3D - The Starts of a 3D Lib
- Replies: 53
- Views: 34811
Re: L3D - The Starts of a 3D Lib
Yes yes yes...waratte wrote:Yeah, is this project still on? I'm interested.
I'm just growing bored of trying to load .obj files.
I'l get to it though.
- Fri Oct 19, 2012 6:21 pm
- Forum: Libraries and Tools
- Topic: L3D - The Starts of a 3D Lib
- Replies: 53
- Views: 34811
Re: L3D - The Starts of a 3D Lib
Good work, looks hawt. I should say that it won't really be a good 3D lib if you can't control the camera position (x, y, z) and camera lookat (x, y, z) ^z | /y |/ x----> thats the x,y,z in 3d space afaik. I guess x,y looks normal from top down, and a higher z is "closer to the camera from a t...
- Thu Oct 18, 2012 9:12 pm
- Forum: Libraries and Tools
- Topic: L3D - The Starts of a 3D Lib
- Replies: 53
- Views: 34811
Re: L3D - The Starts of a 3D Lib
I didn't explain well, I think. I made that demo starting from the one in which you only see the 8 points; when I started writing the bit of code that draws the cube's faces, I encountered a problem that was caused by giving points to lg.polygon in the wrong order, I solved that problem before uplo...