Search found 85 matches

by EliterScripts
Wed May 27, 2015 3:17 pm
Forum: Support and Development
Topic: lua-enet
Replies: 9
Views: 3090

Re: lua-enet

isn't 0.0.0.0:65927 the server's IP?

also, barbles, can we meet on the IRC?
by EliterScripts
Wed May 27, 2015 2:51 pm
Forum: Support and Development
Topic: lua-enet
Replies: 9
Views: 3090

Re: lua-enet

Here's my client version (with the encryption password editted.) -- client.lua Status, ErrCode = pcall( function () require "enet" require "aeslua" local host = enet.host_create() local server = host:connect("0.0.0.0:65927") while true do local event = host:service(100)...
by EliterScripts
Wed May 27, 2015 6:04 am
Forum: Support and Development
Topic: lua-enet
Replies: 9
Views: 3090

Re: lua-enet

also, I do not buy a static IP from my ISP, and is this compatable with both internal network IP's and external IP's(external, as in, what reaches the internet)?
by EliterScripts
Wed May 27, 2015 2:50 am
Forum: Support and Development
Topic: lua-enet
Replies: 9
Views: 3090

lua-enet

I made a host, with lua-enet, by doing enet.host_create("localhost:65927") and having a client connect to that, and the client and server never connect! See, I am using a computer that is connected to my home wifi (this is the server); and a computer on my desk, connected to the same netwo...
by EliterScripts
Sat May 23, 2015 2:10 pm
Forum: General
Topic: LOVE2D book
Replies: 10
Views: 6513

LOVE2D book

I was just wondering, if someone could make a book for LOVE2D, covering EVERYTHING in 0.9.2 (or in another certain latest version). I do not mean, "write everything about lua, and LOVE2D please," I mean just write about LOVE2D, and explain lua code when needed. I would pay money for a LOVE...
by EliterScripts
Sat May 23, 2015 12:11 am
Forum: Support and Development
Topic: Encryption
Replies: 6
Views: 2609

Re: Encryption

during decryption, if both arguments do not fit the decryption proccess, it crashes. Can someone explain the assert() function, or show me how I can modify the decryption proccess, so the program does not crash, when the client sends an invalid packet? for example, this would crash: aeslua.decrypt(&...
by EliterScripts
Thu May 21, 2015 11:00 pm
Forum: Support and Development
Topic: LuaSocket
Replies: 2
Views: 2552

LuaSocket

Can someone give me a server-side code examples, of LuaSocket (like, code that is ran ON the server)?

Thanks! :D
by EliterScripts
Thu May 21, 2015 8:27 pm
Forum: Support and Development
Topic: Encryption
Replies: 6
Views: 2609

Encryption

what is a good lua extension for easy 128-bit encryption/decryption? Like: require("lua_extension") a="SECRET PASSWORD THAT NO ONE SHOULD KNOW" a_encrypted = lua_extension.encrypt(a,"THIS IS THE KEY THAT BOTH COMPUTERS KNOW") ((LUA SOCKET STUFF SENDS BACK AND FORTH THE ...
by EliterScripts
Tue May 05, 2015 12:41 am
Forum: Support and Development
Topic: string to code
Replies: 6
Views: 3597

Re: string to code

RBXcpmoderator12345 wrote:loadstring and write it to a .lua file
If I do that, it will have constant rewrite on the hard drive, and may cause some physical computer damage, so, trying to avoid that.
by EliterScripts
Sat May 02, 2015 4:16 pm
Forum: Support and Development
Topic: string to code
Replies: 6
Views: 3597

Re: string to code

I want to make a custom interpreter (coded purely in lua, reading more lua (sounds weird, eh?)). I want an advanced interpreter that can read an outdated file containing old game stuff, and reading out outdated LOVE2D functions, so when people choose make really cool mods, and abandon them, people c...