isn't 0.0.0.0:65927 the server's IP?
also, barbles, can we meet on the IRC?
Search found 85 matches
- Wed May 27, 2015 3:17 pm
- Forum: Support and Development
- Topic: lua-enet
- Replies: 9
- Views: 3090
- Wed May 27, 2015 2:51 pm
- Forum: Support and Development
- Topic: lua-enet
- Replies: 9
- Views: 3090
Re: lua-enet
Here's my client version (with the encryption password editted.) -- client.lua Status, ErrCode = pcall( function () require "enet" require "aeslua" local host = enet.host_create() local server = host:connect("0.0.0.0:65927") while true do local event = host:service(100)...
- Wed May 27, 2015 6:04 am
- Forum: Support and Development
- Topic: lua-enet
- Replies: 9
- Views: 3090
Re: lua-enet
also, I do not buy a static IP from my ISP, and is this compatable with both internal network IP's and external IP's(external, as in, what reaches the internet)?
- Wed May 27, 2015 2:50 am
- Forum: Support and Development
- Topic: lua-enet
- Replies: 9
- Views: 3090
lua-enet
I made a host, with lua-enet, by doing enet.host_create("localhost:65927") and having a client connect to that, and the client and server never connect! See, I am using a computer that is connected to my home wifi (this is the server); and a computer on my desk, connected to the same netwo...
- Sat May 23, 2015 2:10 pm
- Forum: General
- Topic: LOVE2D book
- Replies: 10
- Views: 6513
LOVE2D book
I was just wondering, if someone could make a book for LOVE2D, covering EVERYTHING in 0.9.2 (or in another certain latest version). I do not mean, "write everything about lua, and LOVE2D please," I mean just write about LOVE2D, and explain lua code when needed. I would pay money for a LOVE...
- Sat May 23, 2015 12:11 am
- Forum: Support and Development
- Topic: Encryption
- Replies: 6
- Views: 2609
Re: Encryption
during decryption, if both arguments do not fit the decryption proccess, it crashes. Can someone explain the assert() function, or show me how I can modify the decryption proccess, so the program does not crash, when the client sends an invalid packet? for example, this would crash: aeslua.decrypt(&...
- Thu May 21, 2015 11:00 pm
- Forum: Support and Development
- Topic: LuaSocket
- Replies: 2
- Views: 2552
LuaSocket
Can someone give me a server-side code examples, of LuaSocket (like, code that is ran ON the server)?
Thanks!
Thanks!
- Thu May 21, 2015 8:27 pm
- Forum: Support and Development
- Topic: Encryption
- Replies: 6
- Views: 2609
Encryption
what is a good lua extension for easy 128-bit encryption/decryption? Like: require("lua_extension") a="SECRET PASSWORD THAT NO ONE SHOULD KNOW" a_encrypted = lua_extension.encrypt(a,"THIS IS THE KEY THAT BOTH COMPUTERS KNOW") ((LUA SOCKET STUFF SENDS BACK AND FORTH THE ...
- Tue May 05, 2015 12:41 am
- Forum: Support and Development
- Topic: string to code
- Replies: 6
- Views: 3597
Re: string to code
If I do that, it will have constant rewrite on the hard drive, and may cause some physical computer damage, so, trying to avoid that.RBXcpmoderator12345 wrote:loadstring and write it to a .lua file
- Sat May 02, 2015 4:16 pm
- Forum: Support and Development
- Topic: string to code
- Replies: 6
- Views: 3597
Re: string to code
I want to make a custom interpreter (coded purely in lua, reading more lua (sounds weird, eh?)). I want an advanced interpreter that can read an outdated file containing old game stuff, and reading out outdated LOVE2D functions, so when people choose make really cool mods, and abandon them, people c...