Search found 396 matches

by Luiji
Thu Sep 02, 2010 3:49 am
Forum: General
Topic: Love Object Orientated Programming
Replies: 22
Views: 12049

Re: Love Object Orientated Programming

It would if the last 5 IDEs didn't die. :cry:
by Luiji
Sat Aug 28, 2010 10:01 pm
Forum: Libraries and Tools
Topic: 3d dice roller
Replies: 34
Views: 37543

Re: 3d dice roller

Windows is not a 2-D engine, it is an operating system.
by Luiji
Thu Aug 26, 2010 7:17 pm
Forum: Support and Development
Topic: Attempt to call a number... [Solved]
Replies: 6
Views: 4886

Re: Attempt to call a number... [Solved]

Mmm...metatables...
by Luiji
Thu Aug 26, 2010 7:10 pm
Forum: Support and Development
Topic: Debugging tips?
Replies: 7
Views: 3432

Re: Debugging tips?

So tempting to insult Windows, but I've learned from my mistakes. :)

I recommend --console because you'll see fatal messages always. t.console will have the console when LÖVE dies, IIRC.
by Luiji
Thu Aug 26, 2010 7:06 pm
Forum: Support and Development
Topic: Attempt to call a number... [Solved]
Replies: 6
Views: 4886

Re: Attempt to call a number... [Solved]

Sadly the mathematical idea that the brackets imply multiplication is rarely implemented by programming languages. Interestingly, Lua, unlike most programming languages, is resolved the syntax as a function call as supposed to raising syntax errors.
by Luiji
Wed Aug 25, 2010 7:45 pm
Forum: Support and Development
Topic: Distributing your games (making a .love file)
Replies: 278
Views: 945277

Re: Distributing your games (making a .love file)

You're taking up this entire page with off-topic discussion. I thought that was my thing! :ultraglee:
by Luiji
Wed Aug 25, 2010 7:43 pm
Forum: Support and Development
Topic: Love 0.6.2 breaks Lua recursion? (And ASCII SOH?)
Replies: 13
Views: 2756

Re: Love 0.6.2 breaks Lua recursion? (And ASCII SOH?)

Ahaha, that kind of thing has happened to me many times before.
by Luiji
Tue Aug 24, 2010 11:57 pm
Forum: Support and Development
Topic: Loading screens...
Replies: 20
Views: 9981

Re: Loading screens...

Well the love.graphics.present() idea is ingenious!
by Luiji
Tue Aug 24, 2010 7:40 pm
Forum: Support and Development
Topic: Loading screens...
Replies: 20
Views: 9981

Re: Loading screens...

Where's the documentation for love.thread?