Search found 31 matches
- Sat Nov 04, 2017 12:50 pm
- Forum: Support and Development
- Topic: How to build Love2d statically on Windows without dependency (single .exe)?
- Replies: 7
- Views: 7593
Re: How to build Love2d statically on Windows without dependency (single .exe)?
Flash player less than version 10 can create single exe projector files. And the game deployed with Flash projector file (.exe) doesn't need Flash player to be installed on the computer. I just tested these projector using depends.exe, it only require system files (kernel32.dll, user32.dll, gdi32.dl...
- Sat Nov 04, 2017 7:35 am
- Forum: Support and Development
- Topic: How to build Love2d statically on Windows without dependency (single .exe)?
- Replies: 7
- Views: 7593
How to build Love2d statically on Windows without dependency (single .exe)?
Hi guys, I want to distribute my game as single .exe file (similar to old school flash games). I've build Love from source (with megasource, VS2013, & DX2010), but it produce love.exe with dependency to (love.dll, Lua51.dll, msvcr120.dll, msvcp120.dll, OpenAL32.dll, SDL2.dll, mpg123.dll). Is the...
- Sat Nov 04, 2017 7:24 am
- Forum: General
- Topic: Curious about APK size of games made in love
- Replies: 6
- Views: 4548
Re: Curious about APK size of games made in love
You need to choose either "armeabi" or "armeabi-v7a". Each make 2MB, and both 4MB. It's redundant to include both.
- Sat Nov 04, 2017 7:19 am
- Forum: Ports
- Topic: [solved][Android] NDK Error when running ndk-build
- Replies: 3
- Views: 37352
Re: [solved][Android] NDK Error when running ndk-build
Your path is too long. Windows command line string only support up to 32,768 characters. Please check if this a same problem: https://bitbucket.org/MartinFelis/love-android-sdl2/issues/127/androideabi-48-missing-in-android-ndk-r11c https://stackoverflow.com/questions/7651374/arm-linux-androideabi-g-...
- Wed Nov 30, 2016 10:40 am
- Forum: Support and Development
- Topic: Love 0.10.1 run very slow on newest Crimson driver 16.11.1 (Radeon RX 470)?
- Replies: 3
- Views: 2812
Re: Love 0.10.1 run very slow on newest Crimson driver 16.11.1 (Radeon RX 470)?
I think the new 400-series GPU shader works differently than old HD 6790 shader. I've compared 2 same image captured with highest setting in Zero Hour for both HD 6790 & RX 470, and they both look very different especially in lighting. The The RX 470 have some kind of sephia ambient lighting (ma...
- Tue Nov 29, 2016 2:21 pm
- Forum: Support and Development
- Topic: Love 0.10.1 run very slow on newest Crimson driver 16.11.1 (Radeon RX 470)?
- Replies: 3
- Views: 2812
Re: Love 0.10.1 run very slow on newest Crimson driver 16.11.1 (Radeon RX 470)?
I found the problem is actually caused by a new feature, it's called Crimson "Shader Cache". If it's turned off, the love.exe will be fast just like the old Catalyst driver. https://bitbucket.org/SiraitX/various-c-library-miscellaneous-projects/downloads/Crimson%20shader%20cache%20%20bug.p...
- Sat Nov 26, 2016 2:27 pm
- Forum: Support and Development
- Topic: Love 0.10.1 run very slow on newest Crimson driver 16.11.1 (Radeon RX 470)?
- Replies: 3
- Views: 2812
Love 0.10.1 run very slow on newest Crimson driver 16.11.1 (Radeon RX 470)?
I recently upgraded my old Radeon HD 6790 1GB to Radeon RX 470 8GB with newest beta driver Crimson 16.11.1. The old HD 6790 (with latest Catalyst omega driver) runs perfectly with Love 0.10.1. But the new RX 470 (with Crimson 16.11.1 driver) run very slow about 30-60 seconds to run Love with a game ...
- Sun Jul 31, 2016 7:58 pm
- Forum: Ports
- Topic: CLove,port of Love into C/OpenGL ES 2.0
- Replies: 18
- Views: 28677
Re: CLove,port of Love into C/OpenGL ES 2.0
the "loveBuild0.3.1_windows.rar" binary from https://github.com/Murii/CLove/releases is still not working.
- Sun Jul 31, 2016 7:39 pm
- Forum: General
- Topic: Publishing Love games on Windows Store ?
- Replies: 2
- Views: 5222
Re: Publishing Love games on Windows Store ?
Yes, I know the development of LoveFTW seems to be dead now, & the recent Windows Phone device sales went downhill. I only interested in Windows 10 Desktop. I think there's huge potential in Windows Store as I can upload Love game as native Win32 program (but run inside sandboxed virtualization ...
- Sat Jul 30, 2016 5:03 pm
- Forum: General
- Topic: Curious about APK size of games made in love
- Replies: 6
- Views: 4548
Re: Curious about APK size of games made in love
empty project of love android apk