Search found 89 matches
- Mon Aug 24, 2009 12:11 pm
- Forum: General
- Topic: Windowless Applications?
- Replies: 8
- Views: 4209
Re: Windowless Applications?
boo, post < 100 is better
- Sun Aug 23, 2009 10:32 pm
- Forum: General
- Topic: Windowless Applications?
- Replies: 8
- Views: 4209
Re: Windowless Applications?
where on windows for example is transparency used...?
- Fri Aug 21, 2009 1:18 am
- Forum: General
- Topic: gamequery + offtopic
- Replies: 11
- Views: 6664
Re: gamequery + offtopic
i mean a board that we can discuss things not related to love. i know thats what general is for but it still doesnt feel right to make a post about something unrelated to gaming here. to me: general = general discussion on love. how things could be improved for example support/dev = when you run int...
- Thu Aug 20, 2009 6:52 am
- Forum: General
- Topic: gamequery + offtopic
- Replies: 11
- Views: 6664
gamequery + offtopic
hey firstly could we have something like a proper offtopic board? :) 2ndly, anyone else seen gameQuery? Its a "Game engine" writen ontop of jquery (a javascript framework). in my opinion thats very awesome. i love the potential of how well games + the webpage can interact with each other. ...
- Thu Aug 20, 2009 6:42 am
- Forum: Support and Development
- Topic: love.graphics.present() + dirty rects?
- Replies: 9
- Views: 5001
Re: love.graphics.present() + dirty rects?
it'd be good if something like this could be handled by the engine. perhaps you'd enable it in the config file or something like that
Re: Artists.
welcome to the community adola. you should post more of your work the ones on there where not half bad
im sure someone would snap you up pretty quickly. i would but i need to learn more lua before i can begin on a worthwhile project
im sure someone would snap you up pretty quickly. i would but i need to learn more lua before i can begin on a worthwhile project
- Tue Aug 18, 2009 11:31 pm
- Forum: Libraries and Tools
- Topic: Fling: a library
- Replies: 12
- Views: 7727
Re: Fling: a library
looks very nice robin. exactly what i had in mind as well when i made a thread. i dont have the know how to do it though :p
- Tue Aug 18, 2009 11:08 pm
- Forum: Support and Development
- Topic: floaty drift vehicle physics
- Replies: 9
- Views: 3030
Re: floaty drift vehicle physics
this is writen for a game in java but the math's is just the same i guess.
http://cloningtheclassics.com/classic-a ... cade-game/
it explains it well
http://cloningtheclassics.com/classic-a ... cade-game/
it explains it well
tweening
i think the abillity to set 2 values for a single property (image alpha, x position, y position etc) and have the engine tween those 2 together and run it would be usefull. for example tween = love.something.tween(0,30,5) ball:setX(tween) the tween would continue to loop from 0 to 30 every 5 seconds...
- Sat Aug 15, 2009 1:28 pm
- Forum: Support and Development
- Topic: Physical limit to the size of a font?
- Replies: 16
- Views: 7918