porting love to raspberry pi

A project to port LÖVE to Android handhelds
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slime
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Re: porting love to raspberry pi

Post by slime » Sat Mar 16, 2013 4:06 pm


Moe
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Re: porting love to raspberry pi

Post by Moe » Thu Mar 21, 2013 10:37 pm

You could take the Android port renderer, the one of love 0.7.2 uses OpenGL ES 1.1, the one of 0.8.0 uses OpenGL ES 2.0. I didn't find time to finish bugfixing for the one of 0.8.0. Shouldn't be much to do...

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slime
Solid Snayke
Posts: 2820
Joined: Mon Aug 23, 2010 6:45 am
Location: Nova Scotia, Canada
Contact:

Re: porting love to raspberry pi

Post by slime » Fri Mar 22, 2013 1:04 am

Moe wrote:You could take the Android port renderer, the one of love 0.7.2 uses OpenGL ES 1.1, the one of 0.8.0 uses OpenGL ES 2.0. I didn't find time to finish bugfixing for the one of 0.8.0. Shouldn't be much to do...
https://bitbucket.org/bartbes/love-expe ... patibility

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