Admob Banner and Interstitial Support

A project to port LÖVE to Android handhelds
teeter11
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Re: Admob Banner and Interstitial Support

Post by teeter11 » Tue Jan 05, 2016 1:31 pm

Okay so i followed the steps on the wiki on how to set everything up https://bitbucket.org/MartinFelis/love- ... _-_Windows

I coded a app and used the love2d program on the app store to run my app

now i want to publish it to the play store BUT i want to use this to obviously add ads to my game.

i just dont know how to use this to do that

when i run the command

C:\Program Files (x86)\Android\android-sdk\tools>android update project -p 'C:\Users\teete\Desktop\NEWLOVEANDROID\build\google-play-services_lib'

i get the error

Error: Failed to combine working directory 'C:\Program Files (x86)\Android\android-sdk\tools' with project location ''C:\Users\teete\Desktop\NEWLOVEANDROID\build\love-android-sdl2admob'': The filename, directory name, or volume label syntax is incorrect

i have google-play-services_lib next to love-android-sdl2 with a folder named assets and my game.love inside

http://imgur.com/etI51Pt
http://imgur.com/veuiTU2

( love-android-sdl2 is the one i downloaded from https://bitbucket.org/master_both/love-android-sdl2 )

ive changed the AndroidManifest.xml to match my needs

im following https://bitbucket.org/MartinFelis/love- ... _Packaging > How to package the apk with your own LÖVE game

but i cant do that unless i have google-play-services_lib

if anyone who knows this stuff can help me that would be awesome im not very good with android stuff as i dont know much about it

thank you for the help! <3

bobbyjones
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Re: Admob Banner and Interstitial Support

Post by bobbyjones » Tue Jan 05, 2016 3:12 pm

Put the lib into your build folder. Then modify project.properties (I think) to have a relative path to the lib. Then do android update project -p "path/to/build/folder"
It might error saying you need a target. If so then follow the little help it gives you.

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master both
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Re: Admob Banner and Interstitial Support

Post by master both » Tue Jan 05, 2016 5:00 pm

Hi! I think for windows you have to run it like this:

Code: Select all

C:\Program Files (x86)\Android\android-sdk\tools\android.bat update project -p "PATH" -t targetid
Also I forgot that you also have to add a target flag, for this you will have to run:

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C:\Program Files (x86)\Android\android-sdk\tools\android.bat list target
and it will print something like this:

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id: 1 or "android-19"
     Name: Android 4.4.2
     Type: Platform
     API level: 19
     Revision: 4
     Skins: HVGA, QVGA, WQVGA400, WQVGA432, WSVGA, WVGA800 (default), WVGA854, WXGA720, WXGA800, WXGA800-7in
 Tag/ABIs : default/armeabi-v7a
----------
id: 2 or "android-23"
     Name: Android 6.0
     Type: Platform
     API level: 23
     Revision: 2
     Skins: HVGA, QVGA, WQVGA400, WQVGA432, WSVGA, WVGA800 (default), WVGA854, WXGA720, WXGA800, WXGA800-7in
 Tag/ABIs : default/armeabi-v7a
----------
id: 3 or "Google Inc.:Google APIs:19"
     Name: Google APIs
     Type: Add-On
     Vendor: Google Inc.
     Revision: 18
     Description: Android + Google APIs
     Based on Android 4.4.2 (API level 19)
     Libraries:
      * com.android.future.usb.accessory (usb.jar)
          API for USB Accessories
      * com.google.android.media.effects (effects.jar)
          Collection of video effects
      * com.google.android.maps (maps.jar)
          API for Google Maps
     Skins: HVGA, QVGA, WQVGA400, WQVGA432, WSVGA, WVGA800 (default), WVGA854, WXGA720, WXGA800, WXGA800-7in
 Tag/ABIs : default/armeabi-v7a
----------
check for the [id: 2 or "android-23"] and put the number of the id on the -t flag.

teeter11
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Re: Admob Banner and Interstitial Support

Post by teeter11 » Tue Jan 05, 2016 11:25 pm

Thanks for the quick reply!

I did what you said and then deployed with ant debug

following https://bitbucket.org/MartinFelis/love- ... _Packaging of course

but then i got an error

Code: Select all

BUILD FAILED
C:\Users\teete\Desktop\LoveGames\ANDROIDSDK\tools\ant\build.xml:573: /../google-play-services_lib resolve to a path with no project.properties file for project C:\Users\teete\Desktop\LoveGames\apache-ant-1.9.6\bin
heres the entire cmd log

Code: Select all

C:\Users\teete\Desktop\LoveGames\apache-ant-1.9.6\bin>ant debug
Unable to locate tools.jar. Expected to find it in C:\Program Files (x86)\Java\jre1.8.0_66\lib\tools.jar
Buildfile: C:\Users\teete\Desktop\LoveGames\apache-ant-1.9.6\bin\build.xml

-set-mode-check:

-set-debug-files:

-check-env:
 [checkenv] Android SDK Tools Revision 24.4.1
 [checkenv] Installed at C:\Users\teete\Desktop\LoveGames\ANDROIDSDK

-setup:
     [echo] Project Name: love-android
  [gettype] Project Type: Application

-set-debug-mode:

-debug-obfuscation-check:

-pre-build:

-build-setup:
[getbuildtools] Using latest Build Tools: 23.0.2
     [echo] Resolving Build Target for love-android...
[gettarget] Project Target:   Android 6.0
[gettarget] API level:        23
     [echo] ----------
     [echo] Creating output directories if needed...
     [echo] ----------
     [echo] Resolving Dependencies for love-android...

BUILD FAILED
C:\Users\teete\Desktop\LoveGames\ANDROIDSDK\tools\ant\build.xml:573: /../google-play-services_lib resolve to a path with no project.properties file for project C:\Users\teete\Desktop\LoveGames\apache-ant-1.9.6\bin

Total time: 1 second
Idk what to do from here

thanks for any help again

c:

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master both
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Re: Admob Banner and Interstitial Support

Post by master both » Wed Jan 06, 2016 2:41 pm

Hmmm. I believe that error occurs when google-play-services_lib is not found, are you sure it is next to the project folder? Also make sure to not move the lib folder after you run android update project.

bobbyjones
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Re: Admob Banner and Interstitial Support

Post by bobbyjones » Wed Jan 06, 2016 7:07 pm

Make sure the path in project.properties relatively points to the Google services lib. SO claimed an absolute path may not work.

teeter11
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Re: Admob Banner and Interstitial Support

Post by teeter11 » Fri Jan 08, 2016 1:20 am

alright now im getting stack overflow error when compiling

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