LÖVE for the Switch

Discuss any ports of LÖVE to different platforms.
gpg
Prole
Posts: 1
Joined: Fri May 14, 2021 10:55 pm

Re: LÖVE for the Switch

Post by gpg »

You would have to download the source, modify love.cpp to use a window library to make a render window for the console then build it for the console. THATS IT.
User avatar
Davidobot
Party member
Posts: 1219
Joined: Sat Mar 31, 2012 5:18 am
Location: Oxford, UK
Contact:

Re: LÖVE for the Switch

Post by Davidobot »

https://github.com/retronx-team/love-nx

This kinda flew under the radar, but you can build an NRO file to either run .love files or package up your game to distribute. Obviously for homebrew purposes only if you don't have a devkit.
My projects: Raycaster, love.js v11.3 port
itch page: link
My website: link
My library: LovelyMoon
gingerbeardman
Prole
Posts: 6
Joined: Mon Sep 14, 2015 7:22 am

Re: LÖVE for the Switch

Post by gingerbeardman »

Boom! Cheers
Post Reply

Who is online

Users browsing this forum: No registered users and 4 guests