Herman Electro -- Puzzle roguelike coming to Steam next week, started in LÖVE!

Show off your games, demos and other (playable) creations.
Post Reply
HermanElectroDev
Prole
Posts: 1
Joined: Sun Jun 06, 2021 12:34 pm

Herman Electro -- Puzzle roguelike coming to Steam next week, started in LÖVE!

Post by HermanElectroDev »

My friends and I started working on Herman Electro, a Binding of Isaac-inspired puzzle roguelike, in our high school computer science club in 2015. We used LÖVE because we read online that it was "good for tile-based games."

In 2018, we ported the game to C++ to make it easier to move to Steam and implement multiplayer features. We added Lua scripting to the C++ version so we could use scripts from the LÖVE version.

Next week, we're releasing on Steam. The Steam link and trailer is below, as well as a blog post that talks a bit about our dev process before our off-Steam launch last year. Let me know what you think!

Steam page:
https://store.steampowered.com/app/1545 ... n_Electro/

Trailer:


Off-Steam release blog post:
http://www.hermanelectro.com/posts/release_post.html

Blog post with some footage from the LÖVE version:
http://www.hermanelectro.com/posts/custom_engine.html
User avatar
Gunroar:Cannon()
Party member
Posts: 344
Joined: Thu Dec 10, 2020 1:57 am

Re: Herman Electro -- Puzzle roguelike coming to Steam next week, started in LÖVE!

Post by Gunroar:Cannon() »

Looks really nice!! And I like the story of the struggle of making it :P :ultrahappy:
Why can't pirates code in lua? Because they spend to much time at C! :P

-It might look like nonsense :roll: but there's so much proof.
-Some more if you pls... :? .
It has to be real then, all that talk about the end :shock: .
-How to be saved :huh:
Post Reply

Who is online

Users browsing this forum: No registered users and 12 guests