Moon lander

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Voker57
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Moon lander

Post by Voker57 » Mon Nov 03, 2008 9:47 am

Very simple game, you have to land the rocket on the Moon with minimum velocity on landing, with limited supplies of fuel. The only button that matters is W. Right bar shows remaining fuel and left — your velocity.

Source code is licensed under GPL and available in .love file [s]and via git: http://voker57.nonlogic.org/gits/?a=summary&p=lander[/s]
Attachments
lander.love
Lander version 2
(109.68 KiB) Downloaded 293 times
Last edited by Voker57 on Sat Jun 06, 2009 3:06 pm, edited 1 time in total.

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rude
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Re: Moon lander

Post by rude » Mon Nov 03, 2008 3:14 pm

Epic programmer's graphics! :D

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bartbes
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Re: Moon lander

Post by bartbes » Mon Nov 03, 2008 3:54 pm

I löve it! :D
I'd suggest adding a reset and quit button though.

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Voker57
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Re: Moon lander

Post by Voker57 » Mon Nov 03, 2008 4:14 pm

bartbes wrote:I löve it! :D
I'd suggest adding a reset and quit button though.
Added restart key aka return. Here's updated version, i've added refueling while landed too, to watch the epic takeoff :)

Also i've added textual alert about restart key, but fonts do not get rendered at all for some reason.
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lander.love
(109.54 KiB) Downloaded 254 times

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bartbes
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Re: Moon lander

Post by bartbes » Mon Nov 03, 2008 8:28 pm

I guess Envy doesn't automatically load the font?
Maybe there's some option in envy, but you could also add the following to the load callback.

Code: Select all

love.graphics.setFont(envy.defaultFont)
EDIT:
There might be some kind of bug? Sometimes I stop somewhere in mid-air.

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Voker57
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Re: Moon lander

Post by Voker57 » Mon Nov 03, 2008 8:46 pm

bartbes wrote:I guess Envy doesn't automatically load the font?
Maybe there's some option in envy, but you could also add the following to the load callback.

Code: Select all

love.graphics.setFont(envy.defaultFont)
EDIT:
There might be some kind of bug? Sometimes I stop somewhere in mid-air.
Yeah, that did work, thanks

I've noticed this bug too, probably related to body/entity relationship

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Lemons
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Re: Moon lander

Post by Lemons » Tue Dec 02, 2008 1:24 am

Awesome game :D
In the great words of the song Jessica by the Allman Brothers Band, "..."

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qubodup
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I'm blind! - Moon lander

Post by qubodup » Fri Dec 05, 2008 5:58 am

I finally tried the game but it seems to not work as it should. :|

All I see is:
lander.png
lander.png (4.25 KiB) Viewed 4527 times
I haven't checked, but I assume it has something to do with Upper/lowercase file names. (GNU/Linux is sensitive to those. I'm on Arch Linux.)

EDIT: I just noticed that there are some png errors displayed, so it has nothing to do with the love file :)

By the way, you posted two love versions here. I recommend using version number in the name to indicate the version.
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)

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Re: Moon lander

Post by Voker57 » Sat Jun 06, 2009 3:08 pm

By the power of necromancy, I release updated version. It fixes the midair bug and adds useful notices.

What about 'i am blind' bug, i cannot reproduce it...

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