A blood splatting effect demo (now with animated chicks !)

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monsieur_h
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A blood splatting effect demo (now with animated chicks !)

Post by monsieur_h »

Hey folks, I worked on a little experiment using canvas during my last weekend. I ended up trying to make blood splats everywhere, because blood is the coolest thing :vamp:


Yet I have a decent but unsatisfying blood effect. It lacks "something" but I can't put the finger on it. As a consequence, I'm asking for community feedback. Any advice?

EDIT:
I updated the demo with:
  • more actions (try right click and space).
  • animated chickens thanks to Spine.
  • thicker blood trails
  • ugly handcrafted sounds
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Blood ! Blood and chicks !
Blood ! Blood and chicks !
screen.png (566.97 KiB) Viewed 11135 times
chicken.love
(1.75 MiB) Downloaded 440 times
Last edited by monsieur_h on Fri Apr 19, 2013 5:22 pm, edited 2 times in total.
jfcaron
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Re: KISS - A blood splatting effect demo

Post by jfcaron »

You may wish to revisit the title. When reading the title of your post I automatically thought of http://en.wikipedia.org/wiki/Kisekae_Set_System. I'm not sure how common is the acronmy "KISS" in open-source video games, but that one's in the ubuntu repos.
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Kyrremann
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Re: A blood splatting effect demo

Post by Kyrremann »

That was pretty cool. I liked that the icons started to run if you shoot someone close to them.

Also, the name reminds me of the old saying, Keep It Simple Stupid.
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StoneCrow
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Re: A blood splatting effect demo

Post by StoneCrow »

Your missing the splash droplets :)
Dull but sincere filler.
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monsieur_h
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Re: A blood splatting effect demo

Post by monsieur_h »

StoneCrow wrote:Your missing the splash droplets :)
Absolutly. I'm not sure where to place them though.
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monsieur_h
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Re: A blood splatting effect demo

Post by monsieur_h »

Hey, I added (ugly) sounds and a second weapon: the targeted bomb. I also added droplets suggested by stonecrow. Still missing something imo.
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kiss.love
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10$man
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Re: A blood splatting effect demo

Post by 10$man »

I guess, in my humble opinion, I would say that each stream of blood is a bit thick. Maybe try to have more thin streams of blood and as someone already mentioned, droplets of blood that would shoot out larger angles than the streams.
To me, it looks like there is more blood coming from the Love Circle than could realistically be held in it.

It's not bad though.
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xXxMoNkEyMaNxXx
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Re: A blood splatting effect demo

Post by xXxMoNkEyMaNxXx »

Normal mapping shader maybe?
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monsieur_h
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Re: A blood splatting effect demo

Post by monsieur_h »

I read about it, but I don't see the way I could use it so it improves my effect. Can you provide details on your idea?
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slime
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Re: A blood splatting effect demo

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