Dye

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StoneCrow
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Re: Dye

Post by StoneCrow » Thu Oct 20, 2011 5:51 pm

it errors for me

"lua/saver.lua:9: attempt to call method 'save' (a nil value)"
"traceback:"
function init
lua/class.lua:41 in function new
then load at line 34
Dull but sincere filler.

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tentus
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Re: Dye

Post by tentus » Thu Oct 20, 2011 6:26 pm

StoneCrow wrote:it errors for me

"lua/saver.lua:9: attempt to call method 'save' (a nil value)"
"traceback:"
function init
lua/class.lua:41 in function new
then load at line 34
Fixed!
Kurosuke needs beta testers

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tentus
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Re: Dye

Post by tentus » Wed Feb 01, 2012 10:02 pm

I've learned a few tricks since last I updated this game, so I thought I'd put them into use. Please let me know if I've introduced any bugs!
Kurosuke needs beta testers

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MarekkPie
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Re: Dye

Post by MarekkPie » Wed Feb 01, 2012 11:16 pm

Oh, god! My life is forfeit! I LOVE Flood on my iPod Touch.

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tentus
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Re: Dye

Post by tentus » Mon Apr 16, 2012 3:44 pm

Updated for 0.8.0, let me know if anything is wonky.
Kurosuke needs beta testers

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