arcticum (more LudumDare 14)

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Tenoch
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arcticum (more LudumDare 14)

Post by Tenoch » Wed May 06, 2009 11:03 am

I too used Löve for some 48h gamedev madness:

http://www.ludumdare.com/compo/2009/04/19/arcticum/

Enjoy!
"When in doubt, use brute force." Ken Thompson

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bartbes
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Re: arcticum (more LudumDare 14)

Post by bartbes » Wed May 06, 2009 12:30 pm

Was certainly fun. (yes, I can't say anymore...)
Except for one thing, how do you get those objects?

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qubodup
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Re: arcticum (more LudumDare 14)

Post by qubodup » Thu May 07, 2009 9:36 pm

you have to shoot them in a way that they reach your floe
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)

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