Find Me

Show off your games, demos and other (playable) creations.
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bartbes
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Re: Find Me

Post by bartbes » Mon Jun 22, 2009 7:25 pm

Not to inspire someone, but can't you just write your own highscore program to submit whatever you want? (provided you know the codes, not going into that, don't want to ruin the system)

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ljdp
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Re: Find Me

Post by ljdp » Mon Jun 22, 2009 7:30 pm

provided you knew the password for that game's highscore, yes.

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Robin
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Re: Find Me

Post by Robin » Mon Jun 22, 2009 7:41 pm

ljdp wrote:provided you knew the password for that game's highscore, yes.
And that's not too hard to find out...
Help us help you: attach a .love.

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bartbes
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Re: Find Me

Post by bartbes » Mon Jun 22, 2009 7:42 pm

Then consider me in for the challenge.. I'll update when I hacked it.

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ljdp
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Re: Find Me

Post by ljdp » Mon Jun 22, 2009 7:48 pm

And that's not too hard to find out...
But hopefully hard enough to deterrent people from doing a quick'n'easy hack.
Of course the old problem of storing the password with the client is never foolproof.
I could encrypt it blah blah blah but then I'd also have to store the function to decrypt it on the client to..
it's a catch 22 :(

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bartbes
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Re: Find Me

Post by bartbes » Mon Jun 22, 2009 7:55 pm

Was easy.. I now have just beaten Robin with 1 point :P (yes, I cheated...)

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Robin
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Re: Find Me

Post by Robin » Mon Jun 22, 2009 7:57 pm

ljdp wrote:it's a catch 22 :(
Very true. I think the only way of preventing all that is not uploading any highscores.
Allow me to demonstrate my ideas with the following poem:
there is no reason to cheat,
if you have yourself to beat
Help us help you: attach a .love.

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Robin
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Re: Find Me

Post by Robin » Mon Jun 22, 2009 7:58 pm

bartbes wrote:Was easy.. I now have just beaten Robin with 1 point :P (yes, I cheated...)
Nein! My excellent, precious, non-cheated highscore! :cry:
Help us help you: attach a .love.

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ljdp
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Re: Find Me

Post by ljdp » Mon Jun 22, 2009 8:03 pm

Oh well... At least I have full access to database :joker:

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qubodup
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Re: Find Me

Post by qubodup » Mon Jun 22, 2009 8:05 pm

suggestion: add a sound (heart beat, light hum) which will indicate how close you are.

Inspiration from http://bethewumpus.sourceforge.net/ :)
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)

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